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Rogue Elite Skills
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Rogue Elite Skills
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== [[File:Classicon thief harpsyn.png|link=|alt=]] Rogue / Warlock -- Soulknife== {{see also|Warlock Elite Skills#Warlock / Rogue|t1=Warlock/Rogue}} The "Shadow", that combo class can focus on MAttack or PAttack. The PAttack way is a Rogue that can do very nice Burst Magic Damage with combo of "Ghostly Strike + Soul Stab". By other way, the MAttack way, with basic skills of Warlock and some elite skills: "Dark Soul Smelt" & "Dark Soul Assail", can compete with mages. A magic melee DPS, remember 2x Magical Daggers have similar magic damage as a Wand. See [[Rogue / Warlock|Shadow]]. <span style="color:yellow">+0</span> <span style="color:red">+100 or max</span> <span style="color:pink">constant</span> <span style="color:green">version 6.0.6.2689</span> {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Dark Soul Barrier.png]] ! scope="row" style="background:#241405; color:white;" | Dark Soul Barrier [[Dark Soul Barrier|(+)]] | 15 | 20 energy | Instant | 2 minutes | 150 | <span style="color:deepskyblue">Sets up a dark spirit barrier in a designated area. This barrier will increase the Dodge of all party members inside the barrier by <span style="color:yellow">10.0</span>.. <span style="color:red">50.0</span>%. The Dark Soul Barrier lasts for <span style="color:pink">12</span> seconds. <span style="color:#009900">Overrides Evasion. | +0.4% per level |- | [[File:Energy Conservation.png]] ! scope="row" style="background:#241405; color:white;" | Energy Conservation [[Energy Conservation|(+)]] | 20 | 20 energy | Instant | 30 seconds | Self | <span style="color:firebrick">Use of this skill requires an HP less than 75%.</span> <span style="color:deepskyblue">Restores <span style="color:pink">3.0</span>% HP every second until HP reaches <span style="color:pink">75</span>% or the effect lasts <span style="color:pink">8.0</span> seconds | - |- | [[File:Soul Stab.png]] ! scope="row" style="background:#241405; color:white;" | Soul Stab [[Soul Stab|(+)]] | 25 | 30 focus | Instant | 8 seconds | 50 | <span style="color:deepskyblue">Inflicts <span style="color:yellow">130.0</span>.. <span style="color:red">910.0</span>% + 0.20 x Dexterity main hand weapon Magical Damage DPS on the target. If target is in a '''Weakened state''' then they will receive <span style="color:yellow">150.0</span>.. <span style="color:red">1050.0</span>% + 0.30 x Dexterity main hand weapon Magical Damage DPS. <span style="color:#009900"> Increases with '''PAttack''', no with Mattack, and is '''Dark Magic Damage'''. | +7.8% per level & +9.0% per level |- | [[File:Begin When Ready.png]] ! scope="row" style="background:#241405; color:white;" | Begin When Ready [[Begin When Ready|(+)]] | 30 | - | Instant | 3 minutes | - | <span style="color:deepskyblue">Immediately resets the cooldown time for [[Fervent Attack]] and [[Evasion]]. | - |- | [[File:Dark Soul Precision.png]] ! scope="row" style="background:#241405; color:seagreen;" | Dark Soul Precision [[Dark Soul Precision|(+)]] | 35 | Soul Pain (15 Focus) | Soul Pain (Instant) | - | Soul Pain (225) | <span style="color:deepskyblue">[[Soul Pain|Soul Pain]] doesn't need any casting time and reduces target's Physical Defense. <span style="color:#009900"> Increases damage of Soul Pain and it reduces target's Physical Defense by <span style="color:pink">2</span>%. | - |- | [[File:Soul Agility.png]] ! scope="row" style="background:#241405; color:white;" | Soul Agility [[Soul Agility|(+)]] | 40 | - | Instant | 60 seconds | Self | <span style="color:deepskyblue">Increases Dexterity by (Current Dexterity + <span style="color:yellow">10.0</span>.. <span style="color:red">110.0</span>) x <span style="color:yellow">1.0</span>.. <span style="color:red">5.5</span>% + <span style="color:yellow">10.0</span>.. <span style="color:red">110.0</span> for <span style="color:pink">30.0</span> seconds. <span style="color:#CC00CC">The maximum level of this skill is 50.</span> | +2.0, +0.09% and +2.0 per level |- | [[File:Dark Soul Smelt.png]] ! scope="row" style="background:#241405; color:seagreen;" | Dark Soul Smelt [[Dark Soul Smelt|(+)]] | 45 | Be in Poisonous state | Basic Attack | - | Basic Attack | <span style="color:deepskyblue">While in a [[Poison (Rogue)|Poisonous state]], normal attack hits can cause additional Dark Damage. <span style="color:#009900"> Each time enemy is hit with basic attacks, when enemy is poisoned, applies Dark Magic Damage. It can be critical. It uses '''Magic Attack'''. The damage done is <span style="color:pink">6.66</span> + <span style="color:pink">75</span>% of equipment magic damage per hit. After got elite 60, <span style="color:pink">10</span> + <span style="color:pink">112.5</span>%. | - |- | [[File:Ghostly Strike.png]] ! scope="row" style="background:#241405; color:white;" | Ghostly Strike [[Ghostly Strike|(+)]] | 50 | 30 focus | Instant | 8 seconds | 50 | <span style="color:deepskyblue">Inflicts <span style="color:yellow">150.0</span>.. <span style="color:red">1050.0</span>% + 0.30 x Dexterity main hand weapon Magical Damage DPS and carries a '''Weakened effect'''. (This skill stat will increase and decrease based on equipment and target strength) <span style="color:#009900"> Increases with '''PAttack''', not with Mattack, and is '''Dark Magic Damage'''. '''Weakened Effect''': Dark damage taken increased <span style="color:yellow">4.0</span>.. <span style="color:red">10.0</span>% | +9.0% and 0.06% per level |- |[[File:Dark_Soul_Assail.png]] ! scope="row" style="background:#241405; color:seagreen;" | Dark Soul Assail [[Dark Soul Assail|(+)]]</span> | 60 | - | - | - | - | <span style="color:deepskyblue">Increases Dark Damage. In a state of [[Soul Agility]], Dark Damage is increased too. <span style="color:#009900">+<span style="color:pink">50</span>% Passive Increase of Dark Damage and +<span style="color:pink">50</span>% of Increased Dark Damage when be in state of Soul Agility. Total Increase in a state of Soul Agility: +<span style="color:pink">125</span>% | ? |- |[[File:Soul_Curtain.png]] ! scope="row" style="background:#241405; color:seagreen;" | Soul Curtain [[Soul Curtain|(+)]]</span> | 70 | - | Vanish (Instant) | Vanish (60 seconds) | Self | <span style="color:deepskyblue">Decreases the cooldown time of [[Vanish]] by <span style="color:pink">60.0</span> seconds. When Vanish is being cast, it removes the effect of being Helpless and leaves a Substitute that Taunts nearby enemies for <span style="color:pink">5</span> seconds. | - |}
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