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Rogue Elite Skills
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== [[File:Classicon_thief_mage.png|link=|alt=]] Rogue / Mage -- Trickster== {{see also|Mage Elite Skills#Mage / Rogue|t1=Mage/Rogue}} Rogue / [[Mage|Mages]] focuses on using projectile weapons to deal damage. With skills that deal damage from a range and up close, Rogue/Mage is a formidable foe and ally in all situations. Their skills include Area of Effect and Crowd Control abilities for the most part, pulling from their Mage inspiration. In keeping with the projectile theme, even their physical attacks and hits received carry an extra projectile thrown at the target. {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- |[[File:Enchanted Throw_.png]] ! scope="row" style="background:#241405; color:seagreen;" | Enchanted Throw | 15 | 25 MP | Instant | | | <span style="color:deepskyblue">Enchants your projectile weapons so that every normal attack will carry additional Throw damage. <span style="color:#CC00CC">(Launching during an attack will consume one projectile weapon.)</span> | |- |[[File:Enlivened_Blade.png]] ! scope="row" style="background:#241405; color:white;" | Enlivened Blade | 20 | 20 energy, 1 projectile | Instant | 12 seconds | 200 | <span style="color:deepskyblue">Launches an enchanted projectile at the specified area and causes 50.0% main hand weapon DPS + 1.00 x Projectile Damage physical damage to a maximum of 5 enemies in the area. If the attack causes damage to more than 3 enemies, then the skill's cooldown time is reduced by half. <span style="color:#CC00CC">(Consumes one projectile weapon.)</span> | +3.5% and +0.07 per level |- |[[File:Evil_Intent.png]] ! scope="row" style="background:#241405; color:seagreen;" | Evil Intent | 25 | | | | | <span style="color:deepskyblue">Enables you to use Premeditation in a battle, but it will have a 90 second cooldown time. | |- |[[File:Day_of_Rain.png]] ! scope="row" style="background:#241405; color:white;" | Day of Rain | 30 | 2 projectiles | Instant | 25 seconds | | <span style="color:deepskyblue">Launches a projectile at all surrounding enemies and causes 100.0% main hand weapon DPS + 1.00 x Projectile Damage physical damage. Every time Throw is used, the skill's cooldown time can be reduced by 1 second. If Enchanted Throw is used in conjunction, then it only has a 50% hit rate. <span style="color:#CC00CC">(Consumes 2 projectiles.)</span> | +7.0% and +0.07 per level |- |[[File:Vengeance_Sting.png]] ! scope="row" style="background:#241405; color:seagreen;" | Vengeance Sting | 35 | | | | 100 | <span style="color:deepskyblue">If you are attacked while Enchanted Throw is in effect, this will inflict 50.0% main hand weapon DPS + 1.00 x Projectile Damage physical damage to your attacker. You will also receive a Retaliation Resistance effect which reduces received Physical Damage and Magical Damage by 10.0%. Lasts 4.0 seconds. | |- |[[File:Life_Rope_Throw.png]] ! scope="row" style="background:#241405; color:seagreen;" | Life Rope Throw | 40 | | | | | <span style="color:deepskyblue">Reduces the interval time of Combo Throw to 0.5 seconds and increases the number of throws to 4.<br>(Consumes one projectile weapon each time.) | |- | [[File:Skill thi new45-8.png]] ! scope="row" style="background:#241405; color:white;" | Create Opportunity | 45 | | Instant | 2 Minutes | | <span style="color:deepskyblue">Increases Critical Physical Hit Rate by 20.0 points for 15.0 seconds and has a chance of Stunning your target for 4.0 seconds. | +3.6 per level |- |[[File:Disabling_Blade.png]] ! scope="row" style="background:#241405; color:seagreen;" | Disabling Blade | 50 | | | | | <span style="color:deepskyblue">Renders enemies that are being attacked by Enlivened Blade and Day of Rain unable to carry out physical attacks and use physical skills, and slows their Movement Speed by 30% for a period of time. Lasts for 3.0 seconds. | |- |[[File:Instant_Shadow.png]] ! scope="row" style="background:#241405; color:white;" | Instant Shadow | 60 | | Instant | | | <span style="color:deepskyblue">This effect can be triggered after you do a dodge maneuver. It quickly conceals you. | |- |[[File:Illusion_Blade_Dance.png]] ! scope="row" style="background:#241405; color:white;" | Illusion Blade Dance | 70 | | Instant | 2 Minutes | | <span style="color:deepskyblue">After this cast, you enter a Illusion Blade Dance state that lasts for 30 seconds. It will also cause 100% projectile DPS + 1.00 x Projectile Damage physical damage to surrounding enemies every 2 seconds. While in effect, it also increases Physical Attack Speed by 2% and critical damage by 5%. (Consumes 10 projectiles.) <span style="color:#CC00CC">The maximum level of this skill is 50. | +7.0% projectile DPS +.07 Projectile Damage +.4% Attack Speed +.9% Critical Damage |- |}
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