Warrior / Knight

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Warrior / Knight -- The Combat Shield

Main Way of Playing[edit | edit source]

The Warrior / Knight has a tanking role that learns trades tremendous damage for greater survivability. Aesthetically the combination encourages the warrior's play style of charging into a horde of enemies to hold the line against foes to defend party members. Key attributes for it are Strength, Dexterity, and Stamina; more specifically, Health and Physical Defense to absorb blows. They prefer a one-handed weapon with a shield to help facilitate tanking better.

Key abilities for this combination include Whirlwind, Taunt, Surprise Attack, Shout, and Group Taunt.

Equipment Available[edit | edit source]

Weapon Types
(1H)
Dagger
1H
Sword
1H
Axe
1H
Hammer
2H
Sword
2H
Axe
2H
Hammer
(1H)
Wand
(2H)
Staff
(R)
Bow
(R)
Crossbow
(R)
Thrown
yes yes yes yes yes yes yes yes yes no no no
Armor Types
Cloth Leather Chain Plate Shield Talisman
yes yes yes yes yes yes

Warrior General[edit | edit source]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Wp axe01 010 001.png Equip Axe 1 Can equip 1-H axes.
Skill war1-1.png Slash 1 25 rage Instant 50 Inflicts 80% main hand weapon DPS to the target with an additional chance to add Bleed effect for 8 seconds. (Bleed effect only with equipped axe or sword.) +4.8% per level
Skill war aggregation.png Enraged 4 Instant 40 seconds Immediately increase rage by 20 points.
Skill war15-2.png Whirlwind 8 50 rage Instant 30 seconds Oneself Circle (R:50) Whirling in place you cause 70% main hand weapon DPS to the targets within range.

Max hits: 15

+4.2% per level
Skill war12-1.png Berserk 12 Instant 1 minute 25 Increases attacks by 3% and decreases defense by 3% for 30.0 seconds.

The maximum level of this skill is 50.

+0.6% and +0.6% per level
Skill war24-2.png Defensive Formation 16 Instant 2 minutes 25 Increases your physical defense by 5% and decreases your physical and magical attack by 5% for 30.0 seconds.

The maximum level of this skill is 50.

+.9% and +.9% per level
Skill war1-2.png Brute Strength 20 Increases strength by 10.7 points and .7%. +1.0 and +0.1% per level

Warrior Primary Only[edit | edit source]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill war berserk.png Frenzy 1 Instant 5 minutes Greatly increases attack speed, accuracy, and damage for 15.0 seconds.

Bonus: +20.0% attack speed, +50.0% physical accuracy and +15.0% physical damage. (It doesn't eliminate others similar effects)

Skill thi3-1.png Probing Attack 2 20 rage Instant 4.0 seconds 50 Causes 70% main hand weapon DPS and can make the target Vulnerable. +4.2% per level
Skill war3-2.png Open Flank 2 10 rage Instant 50 When the target is Vulnerable this brute force attack causes 110% main hand weapon DPS to the target and Weakens it. +6.6% per level
Skill war9-1.png Tactical Attack 4 15 rage Instant 5 seconds 50 Causes 45% main hand weapon DPS and additional damage if target is affected by a bleed effect caused by Slash. (Requires a two-handed weapon.) +2.7% pre level
Skill war15-1.png Thunder 6 15 rage Instant 15 seconds 50 To be used when the target is in Weakened state. Causes 130% main hand weapon DPS with an additional 2 second stun. (Requires a one-handed weapon.) +7.8% and +0.08 per level
Skill war6-1.png Feint 10 Instant 2 seconds 50 After the enemy dodges, 80% main hand weapon DPS are once inflicted on the target. +4.0% per level
Skill war6-2.png Surprise Attack 14 Instant 12 seconds 150 The Surprise Attack causes 16.4 physical damage, additionally Knocking down the target. (Must have a distance of at least 60 from the target.) +3.3% per level
Skill war9-2.png Taunt 18 Instant 25 seconds 50 Forces the target to turn towards you for 5 seconds. +0.25 per level
Skill war18-1.png Moon Cleave 22 50 rage Instant 30 seconds Oneself Circle (R:60) Attack multiple targets within range three times. Each attack inflicts 40% main hand weapon DPS. (Requires a two-handed weapon)

Max hits per time: 15

+2.4% per level
Skill war18-2.png Shout 26 30 rage Instant 2 minutes Oneself Circle (R:90) Requires Surprise Attack +20.

Stuns up to five targets in a range of 90 for 3.0 seconds.

Skill war12-2.png 1-H Weapon Mastery 28 Increases damage with one-handed swords, axes, or hammers by 5%.

The maximum level of this skill is 50.

+1.4% per level
Skill war21-2.png 2-H Weapon Mastery 30 Increases damage with 2-H swords, axes, or hammers by 5%.

The maximum level of this skill is 50.

+1.3% per level
Skill war27-2.png Terror 32 30 rage Instant 45 seconds 90 Force an enemy to flee for 4 seconds. +0.2 per level
Skill war39-1.png Aggressiveness 34 Instant 3 minutes Enhances speed of rage increase by 20% for 30.0 seconds. +1.0% per level
Skill war36-1.png Survival Instinct 36 Instant 5 minutes Can only be used when HP is below 25.0%. Increases defense by 25.0%, raises the chance of dodging by 5.0% and increases parry rate by 5.0% for 30.0 seconds. +1.2%, +0.2% and +0.2% per level
Skill war39-2.png Group Taunt 38 Instant 5 minutes Oneself Circle (R:??) Taunts most targets within range to target the player. Lasts 4 seconds. +0.2 per level
Skill war72-1.png Blasting Cyclone 40 35 rage Instant 12 seconds Oneself Circle (R:60) Causes 100% main hand weapon DPS to multiple targets within range and Knocks targets down.

Max hits: 6

+5.0% per level

Knight General[edit | edit source]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill kni5-1.png Holy Strike 1 15 MP Instant 50 Deals 65% to 483,6% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) +4.55% per level
Skill kni1-2.png Punishment 1 20 MP Instant 8 seconds 50 Activates the Light Seals on the target.


If the target has the Holy Seal effect, according to the amount of the effect stacks, the Holy Seal will deal extra 30 to 120 + current Stamina x 0.16 to 0.64 Physical Light Damage. Every Holy Seal stack adds 30 + current Stamina x 0.16 Light damage. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
(Requires at least one Light Seal on the target.)

+9 light damage per level per seal
Skill kni12-1.png Disarmament 4 20 MP Instant 50 Inflicts 65.0% main hand weapon DPS to the target and reduces its armor value by 3% to 12% for 8.0 seconds. Can be stacked 4 times.


Reduces targets physical defence

+4.76% dps per level
Skill kni6-1.png Shield of Atonement 8 6 MP Instant 30 seconds 90 Attacks target with a shield, causing 20.0 physical damage. Also prevents the opponent from using physical and common attacks for 3.0 seconds. (Shield must be equipped.)


Removed

+5 and +0.055 per level
Skill kni3-1.png Enhanced Armor 12 20 MP Instant Increases Physical Defense by 5.0% for 300.0 seconds.


The maximum level of this skill is 50.

+1.15% per level
Skill kni9-2.png Defense Technique 16 Increases parry rate by 25.0. +3.4 per level
Skill kni3-2.png Resilience 20 Increases Stamina by (current Stamina + 12) x 1.0% + 12. +1.0 and +0.1% per level
Skill kni48-1.png Shield of Discipline 36 99 MP Instant 60 seconds Changed from “class-specific skill” to “general skill”, and the skill description now reads

Enhances the shield with the power of Light to absorb 5% Magical Damage in the next 30 seconds. Also deals 100 points Light damage to the attacking spell caster. (Must have a shield equipped)

The maximum level of this skill is 50.

+1.2% per level

Warrior / Knight[edit | edit source]

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
Skill war new45-5.png Throw Shield 15 30 MP Instant 6 seconds 150 Throws your shield at target causing 80% main hand weapon DPS plus 0.1 times the shield's defense value in damage. (Must have a shield equipped) +4.8% per level
Skill war new15-4.png Blocking Stance 20 20 MP Instant Increases your chance to parry by 26.2 and decreases physical damage taken by 1.5% for 900.0 seconds. +3.8 and +.1% per level
Skill war new50-2.png Ignore Pain 25 Instant 5 minutes Immune against Helpless, Stun, Root, and Slow effects for 10 seconds.
Skill war new20-5.png Shield Bash 30 30 MP Instant 50 Immediately strike at the target with your shield causing 55% main hand weapon DPS plus 0.1 times the shield's defense value in damage. (Must have a shield equipped) +3.3% per level
Skill war new35-5.png Heroic Surprise Attack 35 Your Surprise Attack additionally adds to your rage.
Skill war new40-5.png Concentrated Precision 40 Increases accuracy by 10 and allows you to equip plate armor. +1 per level
Skill war new45-10.png Fierce Attack 45 When you hit the target with your Throw Shield, instantly decreases your target's Critical Physical Resistance for 12.0 seconds.

(After the effect has ended it cannot be triggered again for 30.0 seconds.)

Skill war new50-7.png Resist 50 In Blocking Stance you will receive less physical damage, and there is an additional chance that your rage will increase.

(After the effect has ended it cannot be triggered again for 10.0 seconds.)

Skill war kni60.png Whirlwind Battle Technique 60 Reduces your Whirlwind's rage by 25 and cooldown time by 15 seconds. If a shield is equipped then it increases aggro.
Skill war kni70.png Bullseye 70 Makes your Throw Shield hits cause an additional Stun effect for 2 seconds.

Tips and Tactics[edit | edit source]

Notes[edit | edit source]