The Pillars of Morfan
|Connecting Zones||Jungle of Hortek|
The Pillars of Morfan is located in the Jungle of Hortek. It contains five bosses on all three difficulty modes. The portal is located in the center of Morfan. There are various elite mobs on the path through Morfan which can be a danger to players travelling to the instance.— from us.runesofmagic.gameforge.com
Please see Instance List for a table of all Instances, by the zone they are found in, and the quests that are involved with them.
The Pillars of Morfan was officially opened to public servers on July 24th 2014 with Patch 220.127.116.1107.
Access[edit | edit source]
There is no access quest required to actually enter The Pillars of Morfan.
Common Mobs[edit | edit source]
All trash mobs in this instance are Level 90 Elite.
Bosses[edit | edit source]
|#||Boss Name||Ancient Mementos|
Gorligen (90 Crown Elite)
Gorligen is the first boss of the instance and is found in the Morfan Armory. This boss does not require any Serenstum or Rainbow Crystal Candy but the tank of the party should make an attempt to aggro the mobs Gorligen summons.
|Hitpoints||10,062,694 HP||45,512,548 HP||193,389,083 HP|
Kerkolon (90 Crown Elite)
Kerkolon is the second boss and can be found in the Refuge of the Wild Thunder. As with Gorligen, he does not require any food to provide immunity. An attempt should be made to kill the boss as quickly as possible or Kerkolon will summon additional mobs to assist him. However, if this should happen, the tank of the party can follow the same technique as before.
|Hitpoints||11,126,189 HP||41,461,136 HP||203,517,613 HP|
Sarsidan (90 Crown Elite)
Sarsidan is the third boss and is much more difficult than the previous two bosses. It is found in the Morfan Sanctuary Room. Upon engaging with the party, Sarsidan will drop a Soul Container at the location of the player to first aggro the boss. The tank should pull the boss and the party away from this, into either the left or right corner on the opposite side to the entrance (it is helpful but not necessary to co-ordinate the party into one corner). When he casts Curse of the Soul, the party members should all eat their Serenstum to avoid being killed by the magical damage.
|Hitpoints||11,581,973 HP||43,486,842 HP||213,636,143 HP|
Yarlis (90 Crown Elite)
Yarlis is the fourth boss and can be found in the Morfan Gathering Area. It is a preferred tactic to attempt to kill the boss as quickly as possible but should this fail, the boss will enter a stage of immunity after a set amount of time. When this occurs, the party should spread out across the room as far as possible. Any players that have fallen can be resurrected during this and can rejoin the fight before his immunity ends.
|Hitpoints||11,581,973 HP||45,512,548 HP||218,710,408 HP|
Horban (90 Crown Elite)
Horban is the final boss of The Pillars of Morfan and his fight takes place in the Temple of the Holy Singing Bowl. This boss has the most complex tactic of all of the bosses and is widely regarded as the most difficult boss of the instance. Before engaging Horban, one player should remove their gear and aim to reduce their health points to around 15-20,000 (this will not kill the player as Area Effect attacks are % based and will make damage easier to heal). This player should be among the DPS players and have fast reflexes. Situated around Horban's room will be structures resembling the Soul Container that Sarsidan dropped. During the fight, these will light up and a chosen container should be hit once by the chosen player. Failure to do so will cause Horban to kill the entire party. This should be repeated until Horban is dead.
|Hitpoints||12,088,400 HP||48,044,681 HP||228,838,938 HP|
Notes about Drops[edit | edit source]
The items that each boss drops will also depend on the difficulty chosen and are more rewarding the higher the difficulty. Purple items are the items referred to here.
- Easy Mode: Easy mode drops will have two random yellow stats on the item (these will be one named stat and one numeric stat. For example, Power of the Pillar (RW/Ggl) and Thunder XIII). Each boss drops their own combinations of these items and will only drop one item per boss.
- Normal Mode: Normal mode drops are similar to the items dropped in easy mode. However, instead of having two yellow stats, they will only contain one. As with easy mode, only one purple item will be dropped per boss.
- Hard Mode: Hard mode drops different items to easy and normal, with greater bonuses. There will only be one stat per item but each boss will drop two items instead of one. One of the items dropped on Horban will have an orange stat instead of a yellow stat. This stat itself will be a greater variant of one of six adjacent yellow stats.
For more information on drops, visit Rom-Welten boss drops at http://www.rom-welten.de/en/articles,id619,0,pillars_morfan.html