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Rogue Skills

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Rogue skills center around dirty fighting, attacking opponents who are vulnerable because they are either bleeding or cannot see the Rogue. The skill tree is largely oriented around dual-wielding daggers but has a large variety of niche abilities that increase their survivability and mobility.

Rogue Elite Skills have myriad uses but generally amplify the advantages conferred by a Rogue's choice of secondary class.

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Rogue General
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Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
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Shadowstab 1 20 energy Instant 50 Causes 70.0% main hand weapon DPS + 0.20 x Dexterity physical damage with an additional Bleed effect. For 10.0 seconds Bleed causes 5.0 damage every 2 seconds. (Extra effect is only produced only if the main hand is wielding a dagger.) +4.9% and +2.5 per level
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Throw 4 1 projectile Instant 4 seconds Throws a hidden weapon at the target, causing 50.0% main hand weapon DPS plus 1.00 times Projectile Damage. +3.5% per level
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Blind Stab 8 20 energy Instant 10 seconds 50 Inflicts 20.0 + 0.20 x Dexterity physical damage with an additional Blind effect for 15.0 seconds. (Must be in front of the target to use skill.) +4.0 per level
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Projectile Training 12 Can equip projectiles.
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Off Hand Training 16 1-H weapons can be held in off hand. (Class-related limitations still apply.)
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Agility 20 Permanently increases dodge rate by 2.0%.

The maximum level of this skill is 50.

+0.1% per level
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Nimble Hands 24 Increases attack speed by 2.0%. +0.1% per level
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Shadow Step 28 20 energy Insant 20 seconds 100 Instantly move behind the target.

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Rogue Class-specific
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+0 +100 or max constant version 6.0.6.2689

Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
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Assassins Rage 1 - Instant 5 minutes Self For 15.0 seconds, the chance to deal critical hits is raised by 1500.0, and during that time critical damage is enhanced as well.

Critical Physical Hit Rate: 1500 (vs a 100 lvl => 22,5% of critical hit chance)
Enchanted Critical Damage: +??.? %

-
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Low Blow 2 30 energy Instant 50 Inflicts 100.0% main hand weapon DPS + 0.30 x Dexterity physical damage, and if the target already suffers a Bleed effect, it can cause an additional Grievous Wound for 10.0 seconds. +7.0% per level
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Wound Attack 6 35 energy Instant 6 seconds 50 Causes 105.0% main hand weapon DPS + 0.30 x Dexterity physical damage. For each Bleeding or Grievous Wound caused by the Rogue skills (cast by you), Wound Attack can cause additional damage. +6.3% per level
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Dagger Mastery 10 Increases dagger damage by 10.0%.

The maximum level of this skill is 50.

+1.2% per level
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Blind Spot 14 25 energy Instant 6 seconds 50 Attacks target from behind, causing 150.0% main hand weapon DPS + 0.30 x Dexterity physical damage and adds a bleeding that deals 5.0 damage every 2 seconds for 6.0 seconds. (Must hold a dagger and be behind the target.) +9.0% and +2.5 per level
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Numbing Dagger 16 1 projectile 1 second 150 Throws a poisoned dagger that can numb the target for 10.0 seconds. Can only be used on Humanoids and living creatures. (Requires you to be Poisonous; consumes 1 projectile, the numbed target awakens when attacked; only one target at a time can be kept under control.)

(For players this effect lasts for 3.0 seconds.)
The maximum level of this skill is 50.

+0.4 per level
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Poison (+) 16 1 poison bottle 1 second - - For 900.0 seconds normal attacks have a 50% chance to add Poisoned effects and the target's damage is lowered by 2%. (Can be stacked 4 times, until a maximum of 8%) -
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Hide 18 Instant You go into hiding to avoid discovery by the enemy. Your movement speed is reduced by 50.0%.

The maximum level of this skill is 50.

-0.6% per level
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Premeditation 18 20 energy Instant Makes your next attack a critical attack, and the power of the critical attack is increased by 40.0%. (Cannot be used in combat.)
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Sneak Attack 22 30 energy Instant 50 By attacking the target from behind, Sneak Attack causes 130.0% main hand weapon DPS + 0.30 x Dexterity physical damage with an additional 3.0-second Stun and 6.0-second Bleed effect. (Cannot be used when already in combat. Can only be used when behind the target. Requires dagger to cause Bleed effect.) +7.8% per level
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Treasure Hunter 26 Increases your and your party's chances of finding items by 5.0%.

The maximum level of this skill is 50.

+0.3% per level
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Vanish 30 Instant 10 minutes Vanish from sight for 20.0 seconds, removing all aggro and leaving combat.
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Off Hand Mastery 32 Increases off hand damage by 4.0% and accuracy by 4.0%.

The maximum level of this skill is 50.

+0.3% and +0.3% per level
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Sprint 34 Instant 5 minutes 100 Increases movement speed by 10.0% for 30 seconds.

The maximum level of this skill is 50.

+0.6% per level
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Evasion 36 Instant 2 minutes Increases dodge rate by 10.0% for 10.0 seconds.

The maximum level of this skill is 50.

+0.5% and +0.2 per level
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Combo Throw 38 1 projectile Instant 4 seconds Throws 2 hidden weapons. Each weapon causes 50.0% main hand weapon DPS plus 1.00 times Projectile Damage. +7.0% per level
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Shadow Prison 40 50 energy Instant 180 Binds the enemy's shadow. The target cannot move or use skills for 5.0 seconds.
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Informer 42 Instant 5 minutes Increases party members' chance to deal critical hits by 30.0 for 60.0 seconds. +5.4 per level
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Fervent Attack 44 Instant 5 minutes For 30.0 seconds, Physical Attack Speed is increased by 5.0% and Physical Defense is decreased by 5.0%.

The maximum level of this skill is 50.

+0.3% and +0.3% per level

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Rogue Item Set Skills
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Icon Skill Name Level Cost Cast Time Cooldown Range Description Item Set
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Escape 55 30 energy Instant 2 minutes Escape from the control of your opponent. For 8.0 seconds, be immune to Root and Helpless as well as be hidden.

(Effect can only be removed if target has Movement Impairing Effect)

Extract from the Atrocity set from the Hall of the Demon Lord.
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Night Attack 55 25 energy Instant 50 Must be used from behind the target. Causes 350.0% main hand weapon DPS and increases off hand weapon damage by 10.0% for 15.0 seconds.


(After the effect has ended it cannot be triggered again for 25.0 seconds.)

Extract from the Fearless Leather set sold by Nabod Klein in Dalanis.
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Phantom Stab 55 35 energy Instant 60 seconds 120 Rush towards the target at lightning speed. Causes 200.0% main hand weapon DPS to target and up to 4 targets next to them. Extract from the Giant Fist set from the Hall of Survivors.
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Unknown Choice 58 20 energy Instant 3 minutes After use you will have the opportunity to receive one of the following three buffs:

Excite, Blood Boil, or Immortality, lasting for 60.0 seconds.

Excite: Increases Physical Attack Power by (current Physical Attack Power + 500.0) x 5.0% + 500.0.
Blood Boil: Increases Critical Physical Hit Rate by 250.0.
Immortality: Increases Maximum HP by (current Maximum HP + 1000.0) x 5.0% + 1000.0.

Extract from the Puppet Dagger and Controller's Armor set from Warnorken Arena.
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Yawaka's Blessing 60 30 energy Instant Yawaka's wild power blesses you, increasing off-hand damage by 3.0%, and restoring 2.0 energy every 8 seconds. Extract from the Speedshadow set from the Raksha Temple.
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Lion Claw Mark 65 20 energy Instant Instant 50 Turn your right hand into a sharp lion's claw and tear your target. Causes 320.0% damage and leaves a claw mark that lasts for 10.0 seconds. Extract from the Grafu's Light Armor set from Grafu Castle.
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Sneak Shot 67 25 energy Instant 50 Must be used from behind the target. Causes 500.0% main hand weapon DPS + 0.20 x Dexterity physical damage and increases off hand weapon damage by 10.0% for 15.0 seconds.


(After the effect has ended it cannot be triggered again for 25.0 seconds.)

Extract from the Lanaik's Belt + Gloves + Legs + Ring set from Sardo Castle.
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Kanches' Rend 70 35 energy Instant 60 seconds 120 Rush towards the target at lightning speed. Causes 400.0% main hand weapon DPS to target and up to 4 nearby targets. Extract from the Shint's Leather Armor set from Tomb of the Seven Heroes.