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Knight Skills

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Knights have a wide array of skills but the vast majority of them can be split into two groups; skills that help establish and maintain aggro and skills that increase the knight's durability. Many of the former work within the Light / Holy seal system and many of the latter are either passive bonuses or revolve around the use of a shield.

Knights who wish to further specialize in damage-dealing or tanking niches are better served examining secondary classes and associated Elite Skills.

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Knight General
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Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
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Holy Strike 1 15 MP Instant 50 Deals 65% to 483,6% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) +4.55% per level
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Punishment 1 20 MP Instant 8 seconds 50 Activates the Light Seals on the target.


If the target has the Holy Seal effect, according to the amount of the effect stacks, the Holy Seal will deal extra 30 to 120 + current Stamina x 0.16 to 0.64 Physical Light Damage. Every Holy Seal stack adds 30 + current Stamina x 0.16 Light damage. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
(Requires at least one Light Seal on the target.)

+9 light damage per level per seal
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Disarmament 4 20 MP Instant 50 Inflicts 65.0% main hand weapon DPS to the target and reduces its armor value by 3% to 12% for 8.0 seconds. Can be stacked 4 times.


Reduces targets physical defence

+4.76% dps per level
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Shield of Atonement 8 6 MP Instant 30 seconds 90 Attacks target with a shield, causing 20.0 physical damage. Also prevents the opponent from using physical and common attacks for 3.0 seconds. (Shield must be equipped.)


Removed

+5 and +0.055 per level
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Enhanced Armor 12 20 MP Instant Increases Physical Defense by 5.0% for 300.0 seconds.


The maximum level of this skill is 50.

+1.15% per level
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Defense Technique 16 Increases parry rate by 25.0. +3.4 per level
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Resilience 20 Increases Stamina by (current Stamina + 12) x 1.0% + 12. +1.0 and +0.1% per level
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Shield of Discipline 36 99 MP Instant 60 seconds Changed from “class-specific skill” to “general skill”, and the skill description now reads

Enhances the shield with the power of Light to absorb 5% Magical Damage in the next 30 seconds. Also deals 100 points Light damage to the attacking spell caster. (Must have a shield equipped)

The maximum level of this skill is 50.

+1.2% per level

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Knight Primary Only
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Icon Skill Name Level Cost Cast Time Cooldown Range Skill Effect Upgrade
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Holy Shield 1 Instant 5 minutes For 5.0 seconds, every party member within range receives a shield which can block all physical damage.
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Holy Seal 2 30 MP Instant Deals 65% main hand weapon Physical Light Damage per second, and immediately adds 4 layers of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) +4.55%, +1 Physical damage
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Holy Power Explosion 2 Instant 40 seconds 100 Gives a buff restoring MP by 3% every 2 seconds, and increases the aggro of all attacks by 10%. It also restores 50 MP for 20 seconds while receiving healing. +.5% aggro, +10 MP
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Whirlwind Shield 6 20 MP Instant 6 seconds Deals 40% + 0.1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped) (This skill stat will increase and decrease based on equipment and target strength) +2.8%
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Shackles of Light 10 73 MP Instant 60 seconds Emanate shackles of light, Rooting an enemy for 6.0 seconds.
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Resolution 14 120 MP Instant 3 minutes Increases maximum HP by (current Maximum HP + 350.0) x 1.0% + 350.0 for 60.0 seconds,

and restores 350.0 + (current Maximum HP) x (1.0%).

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Charge 18 Instant 30 seconds 120 Charging towards the target causes 25 Physical Damage, stuns the target for 2 seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts 2 seconds.) Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) +5 and +1 per level
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Threaten 20 30 MP Instant 8 seconds 60 Deals 30 + current stamina x 0.15 Physical Light Damage and increases aggro by 21%...136,5% for 8 seconds.

If the target has the Holy Seal effect, it will deal 5...55 to 20...220 Physical Light Damage according to the number of the effect stacks and reduce the target's Physical Attack Power and Magical Attack Power by 1%...13,5% to 4%...54% for 8 seconds. Each Holy Seal adds 5...55 Light damage and reduces the target's physical and magical attack power by 1%...13,5%. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)

The maximum level of this skill is 50.

+6, +2.31%
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Shield Mastery 22 Increases shield's Physical Defense by 5.0%.


The maximum level of this skill is 50.

+1.0% per level
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Devotion 24 Increases maximum MP by (current max MP + 30) * (1.0%) + 30, the healing you receive by 1% and Light damage dealt by you, by 1%.


Increases magical & physical light damage since patch 6.2.1.2729

+15.0, +0.1%, +0.25% healing & light damage
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Plate Ability 24 Can equip plate armor.
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Shield of Valor 26 30 MP Instant 60 seconds Enhances shield with the power of Light, increasing Parry rate by 5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped)


The maximum level of this skill is 50.

+0.9%
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Truth Shield Bash 28 150 MP Instant 60 seconds Deals 40 + 0.1 x the shield's defense value Physical Light Damage per second, based on the main hand weapon's damage per second. If the caster is under the Holy Power Explosion effect, the inflicted aggro will be increased too. If the target has the Holy Seal effect, all the Holy Seal effect will be consumed to generate a shield, absorbing an amount of damage equal to 2 ~ 8% maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 2% maximal HP. The shield can be stacked up to 4 times. (Must have a shield equipped) (This skill stat will increase and decrease based on equipment and target strength) +8 damage, +.005
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Shock 30 25 MP Instant 30 seconds 150 Deals 50% main hand weapon Light DPS and stuns the target for 1 second. If the target has the Holy Seal effect, it will deal additional 10 ~ 40 Light damage and increase the stun effect time by 2 ~ 5 seconds. Each Holy Seal increases Light damage by 10 and the stun effect time by 1 second. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) +5%
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Holy Strength 34 50 MP Instant 2 minutes Increases Strength by 1%...20% and Light damage dealt by you, by 1%...20% for 15 seconds.


The maximum level of this skill is 50.
Increases magical & physical light damage since patch 6.2.1.2729

+.38%
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Hall of Dead Heroes 42 Instant 3 minutes After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds.

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Knight Item Set Skills
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Icon Skill Name Level Cost Cast Time Cooldown Range Description Item Set
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Flawless Scarlet Sword 55 130 MP, 1% MP Instant 4 seconds 50 Untainted holy energy adheres to the weapon, giving the target a severe punishment. Causes 400.0% main hand weapon DPS. Extract from the Fearless Armor set sold by Nabod Klein in Dalanis.
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Full Moon Cleave 55 250 MP, 8% MP Instant 20 seconds The bright full moon gives you a sainly power. Trace a graceful full moon to heavily injure multiple nearby targets. Causes 250.0% main hand weapon DPS to multiple targets within a range of 80. Extract from the Knight's Falcon set from the Hall of the Demon Lord.
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Lion King Battle Roar 55 100 MP, 5% MP Instant 2 minutes The King's lion-like roar causes 100.0% main hand weapon DPS + 0.10 x STA damage to multiple targets within a range of 80 and forces them to concentrate on you, and you become the one with the most aggro. Also increases your aggro by 5.0%. Extract from the Destruction set from the Hall of Survivors.
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Honorable Fighter 58 Permanently decreases Received Magical Damage by 10.0%. Extract from the Puppet Hammer and War God set from Warnorken Arena.
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Tyrant 60 Permanently increases aggro by 3.0% and Critical Physical Hit Rate by 210.0 points. Extract from the Beast Man set from the Raksha Temple.
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Arching Chop 65 450 MP, 8% MP Instant 20 seconds Your holy power draws an arc that heavily damages multiple targets. Targets within a radius of 80 take 350.0% main hand weapon DPS. Extract from the Ardmond set from Grafu Castle.
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Lanaik's Roar 67 150 MP, 5% MP Instant 2 minutes Hero's Child, Lanaik emits a miserable roar, causing 200.0% main hand weapon DPS + 0.10 x STA damage to multiple targets within a range of 80 and forces them to concentrate on you, and you become the one with the most aggro for 10.0 seconds. Extract from the Skeletal set from Sardo Castle.
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Wicked Backfire 70 Permanently increases aggro by 5.0% and Critical Physical Hit Rate by 730.0 points.


(This effect cannot be in effect at the same time as Tyrant.)

Extract from the Letin's set from the Tomb of the Seven Heroes.