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Defensive Formation is a self-buffWarriors may use to increase their survivability at the expense of their damage output. It increases your raw physical defense value by a certain percentile and decreases your raw physical attack value by the same amount.
Rank Table[ | ]
Defensive Formation
Level
Defense Bonus
Attack Penalty
0
500
5 %
5
1000
10 %
10
1500
15 %
15
2000
20 %
20
2500
25 %
25
3000
30 %
30
3500
35 %
35
4000
40 %
40
4500
45 %
45
5000
50 %
50
5500
55 %
55
6000
60 %
Notes[ | ]
Defensive Formation is a useful utility to any Warrior and any class using warrior as its secondary in situations where a character expects high levels of damage, especially tanking. Like Berserk, Defensive Formation's duration is half as long as its cooldown, but its mitigation during the minute it is up is formidable at higher levels. It is especially useful in group situations; highly ranked, it can allow the tank to live through dangerous berserks and then cancel the skill when the threat is over to maintain aggro.
While the attack penalty is fairly steep, Knight/Warrior and Warrior/Knight tanks have access to abilities that generate threat in addition to damage derived from the physical attack stat. While current in-game threat mechanics are little understood, at least publically, one can assume that the attack penalty resulting from Defensive Formation does not translate into an equivalent decrease in threat generation. Mages with warriors as their secondary class probably do not care about the loss of physical attack in the least.