Coast of Opportunity
|Expansion||Ch.IV: Lands of Despair|
|Level Range||1 to 42|
|Caves||Basilisk Pit, Icefrost City|
|Resources||Oak Wood [RP], Copper Ore [RP], Moxa [RP], Redwood [RP], Rock Crystal [RP], Foloin Nuts [RP], Pine Wood [RP], Dark Crystal [RP], Dusk Orchid [RP], Dragon Beard Root Wood [RP], Mysticite [RP], Green Thistle [RP], Holly Wood [RP], Silver Ore [RP], Barsaleaf [RP], Yew Wood [RP], Wizard-Iron Ore [RP], Moon Orchid [RP]|
Long ago, courageous adventurers set out to explore the uncharted coastal regions of Taborea. When they reached this Terra Incognita, stretching from the beach up into the icy mountain peaks, the promise of great opportunity enlivened the weary travelers. A bustling trade port soon developed here, attracting all walks of life. This harbor became a transportation hub for travelers and cargo, an ideal center for trade and a starting point for interesting adventures. The Coast of Opportunity is a place for experienced players to take on new challenges with their third class.— from us.runesofmagic.gameforge.com
Traveling to Coast of Opportunity[edit | edit source]
Once you've reached level 20 on both your first and second class, you will receive a new skill, Transport: Heffner Camp, and a notice that you're eligible to choose a third class (see Classes). Snoop the Stubborn now remembers how to send you to Heffner Camp as well. Hending Harbor is the starting area of Coast of Opportunity.
As of Patch 5.0.0, each character will have to earn their own entry to this area.
Instant Travel[edit | edit source]
Snoop the Stubborn and Ailic's Aide's privide instant travel between several major camps in Coast of Opportunity and Xaviera. You still have to physically visit them and talk to the teleporter to unlock the location for travel.
- in Coast of Opportunity:
- in Xaviera:
Crafting[edit | edit source]
Beyond Beginner, you may need to travel back to Candara for training.