Berserk

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Berserk
Berserk Skill war12-1.png
Warrior General
Requires 25 rage
Instant Cooldown 1 minute
Increases party's attacks by X% and decreases defense by X% for 30.0 seconds.
Restriction
Class Warrior
Type General
Properties
Type Utility
School Buff
Cooldown 1 minute
Range Self
Area of Effect {{{aoe}}}
Other Information
Min. Level 12
Effect Type {{{effect}}}
Use Condition {{{condition}}}


Berserk is a self-buff Warriors may use to increase their damage output at the expense of their survivability. It increases your raw physical attack value done by a certain percentile and reduces your raw physical defense value by the same amount.


Rank Table[edit | edit source]

Berserk
Level Attack
Bonus
Defense
Penalty
0 3 % 3 %
5 6 % 6 %
10 9 % 9 %
15 12 % 12 %
20 15 % 15 %
25 18 % 18 %
30 21 % 21 %
35 24 % 24 %
40 27 % 27 %
45 30 % 30 %
50 33 % 33 %
55 36 % 36 %

Notes[edit | edit source]

  • Despite the description in the skill tooltip, Berserk does not increase your party's physical attack; it only buffs your own. Likewise, it does not reduce your party's defense - only yours.
  • Because of a general lack of TP while levelling compounded with Berserk's survivability penalties, not to mention its 30 second duration coupled with a 60 second cooldown, most levelling warriors tend to eschew this skill in favor of more direct DPS increases. Characters using warrior as their secondary may find the TP well spent in group play when their personal defense is not so important. Likewise, Warrior Primaries who have hit level 50 may choose to apply their grinding TP toward Berserk in preparation for end-game raids.