Attributes

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Character Attributes[edit | edit source]

Effects of Attributes on Each Class

Each attribute has a varying degree of effectiveness depending on the class. This table quantifies the effects of each stat point.

Attribute

Warrior
Icn class-warrior.png

Scout
Icn class-scout.png

Rogue
Icn class-rogue.png

Mage
Icn class-mage.png

Priest
Icn class-priest.png

Knight
Icn class-knight.png

Druid
Icn class-druid.png

Warden
Icn class-warden.png

Champion
Icn class-champion.png

Warlock
Icn class-warlock.png

Strength: increases PATK and HP.


  • 2 PATK
  • 0.2 HP


  • 1 PATK
  • 0.2 HP


  • 1.2 PATK
  • 0.2 HP


  • 0.8 PATK
  • 0.2 HP


  • 0.8 PATK
  • 0.2 HP


  • 1.5 PATK
  • 0.2 HP


  • 0.8 PATK
  • 0.2 HP


  • 1.5 PATK
  • 0.2 HP
  • 2 PATK
  • 0.2 HP
  • 0.8 PATK
  • 0.2 HP

Dexterity: increases PACC, PDR, PATK.


  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 1.0 PATK
  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 1.3 PATK
  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 0.9 PACC
  • 7/9 or 0.7778 PDR
  • 0.9 PACC
  • 7/9 or 0.7778 PDR

Stamina: increases HP, HPR and PDEF.

  • 5 HP
  • 0.05 HPR (HP/2s)
  • 2.3 PDEF


  • 5 HP
  • 0.05 HPR (HP/2s)
  • 1.8 PDEF
  • 5 HP
  • 0.05 HPR (HP/2s)
  • 1.8 PDEF
  • 5 HP
  • 0.05 HPR (HP/2s)
  • 1.5 PDEF


  • 5 HP
  • 0.05 HPR (HP/2s)
  • 1.5 PDEF
  • 5 HP
  • 0.05 HPR (HP/2s)
  • 3.0 PDEF
  • 5 HP
  • 0.05 HPR (HP/2s)
  • 1.5 PDEF
  • 5 HP
  • 0.05 HPR (HP/2s)
  • 2.0 PDEF
  • 5 HP
  • 0.05 HPR (HP/2s)
  • 2.3 PDEF
  • 5 HP
  • 0.05 HPR (HP/2s)
  • 1.5 PDEF

Intelligence: increases MATK, MP and PATK.

  • 2 MATK
  • 1 MP
  • 2 MATK
  • 1 MP
  • 2 MATK
  • 1 MP
  • 2 MATK
  • 1 MP
  • 0.5 PATK
  • 2 MATK
  • 1 MP
  • 0.5 PATK
  • 2 MATK
  • 1 MP
  • 0.5 PATK
  • 2 MATK
  • 1 MP
  • 2 MATK
  • 1 MP
  • 0.5 PATK
  • 2 MATK
  • 1 MP
  • 2 MATK
  • 1 MP
  • 0.5 PATK

Wisdom: increases MP, MPR, MDEF, MACC, RES and HB.

  • 5 MP
  • 0.1 MPR (MP/2s)
  • 2.2 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 2.6 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 2.3 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 3.0 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 3.2 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 2.4 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 3.0 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 2.4 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 2.2 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
  • 5 MP
  • 0.1 MPR (MP/2s)
  • 3.0 MDEF
  • 0.9 MACC
  • 7/9 or 0.7778 RES
  • 0.3 HB
Legend (abbreviations used)
  • HP: Maximum Health Points
  • HPR: Health Points Regeneration (1/8 at combat or 2 times sit)
  • MP: Maximum Mana Points
  • MPR: Mana Points Regeneration (1/8 at combat or 2 times sit)
  • PATK: Physical Attack
  • MATK: Magical Attack
    • For Mages, 1 INT = 5 MAtk
  • PDEF: Physical Defense
  • MDEF: Magical Defense
  • PDR: Physical Dodge Rate (chance to evade physical attacks)
  • RES: Magical Resistance (chance to resist magical attacks)
  • PACC: Physical Accuracy (chance to hit with physical attacks)
  • MACC: Magical Accuracy (chance to hit with magical attacks)
  • HB: Healing Bonus (This bonus is capped until max. and it depends on Healing Skill)(For HoT it is double!)

Italicized effects apply only to certain classes

Internal Values[edit | edit source]

I do not know if this information will ever be of value to players, but the game's database does keep track of every attribute, by number, and there are way more than just 5. Below, I will try to keep track of them.

  1. no effect
  2. Strength
  3. Stamina
  4. Intelligence
  5. Wisdom
  6. Dexterity
  7. All Attributes
  8. Maximum HP
  9. Maximum MP
  10. 10
  1. 11
  2. Physical Attack
  3. Defense
  4. Magical Defense
  5. Magical Attack
  6. Accuracy
  7. Dodge
  8. Physical Critical Hit Rate
  9. 19
  10. Magical Critical Hit Rate
  1. 21
  2. Parry Rate
  3. 23
  4. Movement Speed
  5. Damage
  6. All Resistances
  7. Earth Resistance
  8. Water Resistance
  9. Fire Resistance
  10. Wind Resistance
  1. Light Resistance
  2. Dark Resistance
  3. 33
  4.  % Experience Value Rate
  5.  % Drop Rate
  6. 36
  7. Off-Hand Damage Rate
  8. 38
  9. 39
  10. 40
  1. 41
  2. 42
  3. 43
  4. 44
  5.  % Earth Magic Power
  6.  % Water Magic Power
  7.  % Fire Magic Power
  8.  % Wind Magic Power
  9.  % Light Magic Power
  10.  % Dark Magic Power

Higher-values:

  • 128 - % Blacksmithing Quality Probability Increase
  • 129 - % Carpentry Quality Probability Increase
  • 130 - % Armorcrafting Quality Probability Increase
  • 131 - % Tailoring Quality Probability Increase
  • 132 - % Cooking Quality Probability Increase
  • 133 - % Alchemy Quality Probability Increase
  • 134 - % Physical Attack Increase
  • 135 - % Defense Increase
  • 149 - % Healing Power Increase Rate
  • 150 - Healing Power Increase Points
  • 162 - % Stamina Increase
  • 164 - % Wisdom Increase
  • 166 - % All Basic Attributes Increase
  • 170 - % Magical Defense Increase Percentage
  • 171 - % Magical Attack Increase
  • 175 - % TP Experience
  • 176 - % Woodcutting Success Rate
  • 177 - % Herb Gathering Success Rate
  • 178 - % Mining Success Rate
  • 182 - Physical Critical Resistance
  • 183 - Magical Critical Resistance
  • 191 - Magical Damage
  • 195 - % Magical Accuracy
  • 197 - % Physical Accuracy
  • 199 - % Magical Accuracy
  • 200 - % Magic Resistance Rate
  • 202 - % Gathering Rate
  • 203 - % Gathering XP
  • 206 - % resistance against damage from a player (PvP)
  • 210 - % Production Speed
  • 211 - % Production XP