- Note: As they are all Elves, Wardens cannot have Knight, Priest, Champion, or Warlock as their secondary class.
Warden / Druid
This combo class could be some roles: Tank/Healer (Spirit of the Oak), Healer/Support (Nature Crystal) or Magic DPS (Oak Walker). The Remove Curse ability is a good preventative measure for your allies, and Quick Reflexes increases your pet's ability to not be critically hit, if at all. Earth Spirit Essence empowers your weapon, making your melee attacks more powerful. Natural Spring allows your Charged Chop to provide HP restoration to you and your allies. Crystal Heal, heals allies within a small range. Connection allows your pet healing ability to also increase its damage for 60 seconds.
+0 +100 or max constant version 6.0.6.2689
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Remove Curse | 15 | 150 MP | Instant | 10 seconds | 150 | Removes curse from target. | - | |
Magic Control | 20 | 30 energy (Pet) | Instant | 60 seconds | 180 (from Pet) | Restricts target's magic energy. Decreases target's Magical Attack Power by 2.0.. 18.0% for 20.0 seconds. | +0.16% per level | |
Quick Reflexes | 25 | - | - | - | Self & Pet | Increases Critical Physical Resistance of yours and your pet's by 200.0.. 3400.0 and Dodge by 2.0.. 12.0%. | +32 and +0,1% per lvl | |
Earth Spirit Essence | 30 | 30(+4,5Lvl) MP, 8% MP | Instant | - | Self | Cloaks your weapon in the power of earth. Normal attacks inflict 100.0.. 1100.0 earth damage, and 2.0.. 22.0% Physical Damage is resisted for 900.0 seconds. Hidden multiplier: (2.56 + 0..16) x [Gear Magic Damage], per hit. |
+10 per level | |
Natural Spring | 35 | - | Charged Chop | 8 seconds | Self | It heals the party members within the range of 75 while casting Charged Chop.
Healing Done: ??.0.. ??.0 |
+??.?? per lvl | |
Connection | 40 | 20 (+3Lvl) MP (Elven Prayer) | Elven Prayer | 60 seconds (Elven Prayer) | Self (if Pet is near) | Your Elven Prayer can bestow an additional spell onto you and your pet, increasing Physical Damage and Magical Damage for 60.0 seconds.
Increased Physical Damage and Magical Damage: 10.0% |
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Blade of Protection | 45 | 20(+3Lvl) MP | Instant | 7 seconds | 50 | An attack with the Power to Protect. Inflicts 70.0.. 490.0% main hand weapon DPS. Upon hitting a target it may increase the Physical Defense of party members within a radius of 70 by 1.0% for 10.0 seconds. (Increases the Physical Defense by a maximum of 10.0%.) | +4.2% & +1.8% per level | |
Thorn Sigil | 50 | 35 MP | Instant | 25 seconds | 150 | Forces the target to turn towards you, and you become the one with the most aggro. Also increases your aggro by 10.0% in the next 15.0 seconds. | - | |
Briar Control | 60 | - | - | - | - | Your Briar Shield increases your Healing and Received Healing. Every time you use Thorn Sigil, you earn a shield that is 5.0% of Maximum HP.
Increased Healing and Received Healing: 3.0.. 36.0% (depend on Briar Shield Level), and shield lasts for 15.0 seconds. |
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Beast Awakening | 70 | 300 MP | Instant | 3 minutes | Self | Increases Maximum HP by 20.0% and lasts for 12.0 seconds. When Blade of Protection hits, reduces Beast Awakening cooldown time.
Blade of Protection Reduction: -3.0 seconds. Oneself can use to increase Maximum HP from the Pet by 20.0%, summon it with the effect |
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Warden / Mage
A melee oriented, fairly eclectic class combo as the elites offer abilities to various pets. For example, Tough Oak gives a shortened cool down to the skill Punch from the Spirit of the Oak, while Spiritual Feedback enhances the power of your Oak Walker. Narrow Escape is a coveted ability to instantly rebirth your pet after it dies.
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
---|---|---|---|---|---|---|---|---|
Wind Chop | 15 | 20 MP | Instant | 3 seconds | 50 | Inflicts 90.0% main hand weapon DPS. Each successful hit has an additional chance of inflicting 20.0 wind damage. | +6.74% an +10.3 per level | |
Tough Oak | 20 | Increases your pet's Physical Defense by 5.0% and reduces Cooldown from Punch and Sepal Stab by 1 second.
The maximum level of this skill is 50. |
+1.0% per level | |||||
Oak Blessing | 25 | During the effect time of Heart of the Oak, increases your Physical Attack Power by 5.0% and restores your HP by 1.0% every 3 seconds. | ||||||
Nature's Revenge | 30 | Enhances your Nature Crystal's defense skills. | ||||||
Spiritual Feedback | 35 | Enhances the power of your Oak Walker. When your skill delivers a critical hit, the attack power of the Oak Walker's Sepal Stab will be greatly enhanced. | ||||||
Crystal Protection | 40 | Instant | Orders your Nature Crystal to protect team members by wrapping them in its shards. Reduces the Received Physical Damage and Received Magical Damage of multiple friendly targets by 20%* within a radius of 100. The effect lasts for 10 seconds. | +1% per level | ||||
Narrow Escape | 45 | Instant | 20 minutes | Lets your pet be reborn after death. | ||||
Pet Enhance | 50 | 3% MP | Instant | 2 minutes | Temporarily enhances your pet, increasing its Physical Attack Power and Physical Damage by 30.0% for 30.0 seconds. | |||
Resonation of Wind | 60 | When your Wind Chop hits a target and triggers Wind Damage, this will reduce your Power of the Oak cooldown time by 5 seconds. | ||||||
Wild Offensive | 70 | Makes your Explosion of Power increase the pet's Physical Attack Speed and reduces the cooldown time of Explosion of Power. |
Warden / Rogue
A mix favoring the Oak Walker pet. Thorn Upgrade increases your Thorny Vines ability, providing a good source of damage over time. Soul of the Spirit Tree not only increases Power of the Wood Spirit, but increases its critical chance when the target reaches a low amount of health. Store Power causes your Charged Chop to have an even greater amount of damage, and Critical Feeling gives you a flat-out chance to deliver critical hits. Together delivers a huge amount of damage instantly, and then increases your damage overall for a short time after.
+0 +100 or max constant version 6.0.6.2689
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
---|---|---|---|---|---|---|---|---|
Achilles' Heel Strike | 15 | 30 energy | Instant | 2 seconds | 50 | Attacks the target's Achilles' heel. Inflicts 80.0.. 560.0% main hand weapon DPS, and it has a chance of increasing both your pet's and your Critical Physical Hit Rate 20.0.. 268.0 points for 15.0 seconds.
(After the effect has ended it cannot be triggered again for 25.0 seconds.) |
+4.8% and +1.2 per level | |
Thorn Upgrade | 20 | 30(+4.5LvL) MP (Thorny Vines) | Thorny Vines | 8 seconds (Thorny Vines) | 50 (Thorny Vines) | Increases damage done by Thorny Vines and has a chance of restoring your mana when the effect ends.
Mana restored: 10% of Maximum Mana after 8.0 seconds |
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Gravel Attack | 25 | 30 energy | Instant | 6 seconds | 50 | Inflicts 90.0.. 585.0% main hand weapon DPS on target. It also additionally deals 6.0.. 306.0 earth damage every 2 seconds for 6.0 seconds. | +5% and +3 per level | |
Soul of the Spirit Tree | 30 | - | - | - | - | Increases the damage inflicted by Power of the Wood Spirit. When the target's HP reaches 30%, the critical hit chance of the Wood Spirit increases by 15%.
Damage Increased: 33.33%, and, as less, it has 15% of Critical Hit Chance when condition |
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Store Power | 35 | - | - | - | - | Slightly increases the damage of your Charged Chop, and also increases its critical hit rate by 10%.
Damage Increased: 8.33%, and, as less, it has 10% of Critical Hit Chance |
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Critical Feeling | 40 | - | Sepal Stab | 30 seconds | Self | If your Oak Walkers' skill successfully hits its target, there is a chance of your next 2 attacks within 15.0 seconds being critical hits.
(After the effect has ended it cannot be triggered again for 30.0 seconds.) |
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Walker Spirit | 45 | - | Instant | 3 minutes | Self | Awakens the spirit of the Oak Walker within you, temporarily increasing your movement speed by 50.0% and dodge rate by 50.0% for 10.0 seconds. | - | |
Together | 50 | 50 energy | Instant | 2 minutes | 50 | Immediately inflicts 300.0% main hand weapon DPS to your target and simultaneously increases the damage dealt by you and your pet by 10.0% for 15.0 seconds. | - | |
Force Fountain | 60 | 55 MP (Heart of the Oak) | Heart of the Oak | 60 seconds (Heart of the Oak) | Self | While your Heart of the Oak is in effect, it causes an additional increase in Strength.
Strength Increased: 1.0.. 20.0% (Heart of the Oak can upgrade until level 50), and it disappears if "Heart of the Oak" Effect disappears. It lasts for 60.0 seconds. |
+0,38% pel lvl of Heart of the Oak | |
Enemy Sigil | 70 | 55 MP | Instant | 2 minutes | 150 | Inflicts Enemy Sigil on target and makes your Charged Chop, Power of the Wood Spirit, Achilles' Heel Strike and Gravel Attack cause additional Strength damage.
Additional Strength Damage: ??.0%, and lasts for ??.0 seconds. |
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Warden / Scout
A unique combination in that one of the elite skills is the ability to earn a new pet! Able to pull enemies out of a group with Anti-Magic Arrow, it also provides mana regeneration. Beast Tamer flat out increases your pet's critical hit and dodge chance. Secret Agreement allows your weapon damage to be boosted, along with your centaur pet to have increased damage overall. Morale Boost increases your allies damage for a short time. Sacrifice is a convenient life-saver, although it expends a great ally in the process.
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
---|---|---|---|---|---|---|---|---|
Anti-Magic Arrow | 15 | 30 focus | Instant | 6 seconds | 50 | Inflicts 70.0% ranged weapon DPS and has a chance of restoring 25.0 of your mana. (Requires ranged weapon.) | +4.2% and +5 per level | |
Beast Tamer | 20 | Increase your pet's Critical Physical Hit Rate by 30.0 points and Dodge by 35.0 points. | +6.6 and +4.38 per level | |||||
Untamable | 25 | 40 focus | Instant | 4 seconds | 50 | Inflicts 100%.0% main hand weapon DPS on the target. | +6% per level | |
Summon Chiron the Centaur | 30 | 15% MP | 8 seconds | Summons the centaur Chiron to help you in battle. | ||||
Centaur's Arrow | 30 | 20 energy | 2 seconds | 250 | An arrow infused with the strength of centaurs. Inflicts 305.0 physical damage on the target. If missed, it will increase your Critical Physical Hit Rate by 200.0 until it delivers a critical hit.
(Right-click to initiate automatic attack) |
+8.4 and +200 per level | ||
Secret Agreement | 35 | Permanently increases your melee weapon damage by 5.0% and all damage caused by Chiron the Centaur by 5.0%.
The maximum level of this skill is 50. |
+0.3% and +0.6% per level | |||||
Morale Boost | 40 | 35 focus | Instant | 1 minute, 30 seconds | Temporarily increases your and your party members’ Physical Damage by 30.0 + 2.0% and Magical Damage by 20.0 + 2.0% for 30.0 seconds. | +2.1, +.14%, +1.4 and +.14% per level | ||
Valiant Shot | 45 | 30 energy | 2 seconds | 6 seconds | 250 | Inflicts 45.0 physical damage and increases the Physical Attack Power of pet and master by 8.0% for 15.0 seconds.
(After the effect has ended it cannot be triggered again for 25.0 seconds.) |
+8.1 per level | |
Sacrifice | 50 | Instant | 3 minutes | Sacrifices your pet to restore 50.0% HP and 50.0% MP. However, your pet will be exhausted and unable to move for 30.0 seconds. | ||||
Forest Surround | 60 | Increases Chiron the Centaur's casting speed by 50% | ||||||
Wind-piercing Arrow | 70 | When the Centaur's Arrow of Chiron the Centaur hits, it will increase the caster's Physical Attack Speed by 5%. Can be stacked a maximum of 5 times. |
Warden / Warrior
This is the warden tanking specialist. Resilience of Life grants the ability to equip plate armor. Double Chop, Beast Attack and Pulse Mastery provide aggro generation, while Feral Leader suppresses the aggro of other party members. Ire is a single-target taunt. Immortal Power is a second immune in addition to Heart of the Oak.
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
---|---|---|---|---|---|---|---|---|
Double Chop | 15 | 10 MP | Instant | 3 seconds | 50 | Inflicts 60.0%* main hand weapon DPS twice.
(Each skill level adds to aggro) |
+3.3% per level | |
Beast Chop | 20 | 20 rage | Instant | 7 seconds | 50 | Inflicts 90.0% main hand weapon DPS and a Beast Sigil for 7.0 seconds.
(Each skill level adds to aggro) |
+5.4% per level | |
Ire | 25 | 35 MP | Instant | 30 Seconds | 50 | Forces the target to turn towards you, and you become the one with the most aggro. Also increases your aggro by 5.0%. | ||
Immortal Power | 30 | 35 MP, 2% MP | Instant | 2 minutes | Immortal power flows from the deepest recesses of your being. You can withstand Received Physical Damage and Received Magical Damage three times over the course of 15.0 seconds. | |||
Pulse Mastery | 35 | 20 rage | Instant | 50 | You can only cast it on targets with a Beast Sigil. Causes 110.0% main weapon DPS to the target and for 15.0 seconds aggro created by attacks is increased by 10.0%. | +6.6% per level | ||
Resilience of Life | 40 | Allows you to equip plate armor, and also reduces the damage received from monsters by 5%. | ||||||
Will Attack | 45 | When your Frantic Briar hits the target, it will reduce the damage dealt by target by 10.0% for 10.0 seconds. | ||||||
Coat of Arms | 50 | 35MP, 2%MP | Instant | 3 minutes | 200 | When you cast Coat of Arms on a friendly party member, it increases your and the friendly member's Physical Defense and Magical Defense by 30.0% for 20.0 seconds. | ||
Elf Blessing | 60 | When Elven Guidance is used, it causes an increase of the caster's Physical Defense and recovers HP every second. | ||||||
Feral Leader | 70 | 300 MP | Instant | 3 minutes | Increases your inflicted damage by 50% for 30 seconds. Also reduces damage by 30% and reduces aggro for your party members. |