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{{:Knight Elite Skills/LL}} [[Knight|Knights]], like all [[class|classes]], have a selection of elite skills dependent upon their secondary class. Most of these increase their ability to mete out Light damage or focus on enhancing their shield and ability to tank. == [[File:Classicon_knight_mage.png|link=|alt=]] Knight / Mage -- Inquisitor == {{see also|Mage Elite Skills#Mage / Knight|t1=Mage/Knight}} The Knight/Mage combination emphasizes the ability to do some heavy magical Light damage with the proper support while being the best magical tank currently in game. Elites Holy Light Domain(15) combined with Hall of Order(40) make for a great tanking tool to boost your defense and reduce the damage dealt from mobs and bosses. Lightning Shield(20) is another tanking boost on top of Whirlwind Shield that is great to have for the multiple target aggro. Mana Shield(30) an additional shield/damage reduction skill that is handy for tanking; combined with Magic Healing(60) that gives a small heal. Confessor(70) another great tank elite skill that reduces Threaten cooldown time from 8 seconds to 4 seconds. {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill kni new20-3.png]] ! scope="row" style="background:#241405; color:white;" | Holy Light Domain | 15 | <span style="color:yellow">30</span>..<span style="color:red">420</span> MP | Instant | | | <span style="color:deepskyblue">The power of the holy light in you inflicts <span style="color:yellow">20.0</span>..780<span style="color:red">.0</span> + current Stamina x <span style="color:pink">0.20</span> Light Damage every <span style="color:pink">2</span> seconds to surrounding targets within range. Also adds a Holy Illumination, which reduces target's attack damage by <span style="color:deepskyblue"> <span style="color:yellow">1.0</span>..<span style="color:red">21.0</span>%. Lasts for <span style="color:pink">6.0</span> seconds.<br /><br /> <span style="color:#009900">Magical Damage, scales with magical attack. This skill has about <span style="color:pink">10</span>% extra aggro.</span> <br /> | +5 and +0.2% per level |- | [[File:Skill kni new60-4.png]] ! scope="row" style="background:#241405; color:seagreen;" | Lightning Shield | 20 | | | | | <span style="color:deepskyblue">Your Whirlwind Shield now deals extra wind damage and slows the target for <span style="color:pink">5</span> seconds.<br /><br /> <span style="color:#009900"><span style="color:pink">40</span>% slow and <span style="color:yellow">40.0</span>..<span style="color:red">640.0</span> Magical Wind Damage. The damage scales with magical attack and it's also affected by the aggro multiplier of Whirlwind Shield.</span> | Cannot be upgraded |- | [[File:Divine Intensification.png]] ! scope="row" style="background:#241405; color:seagreen;" | Divine Intensification | 25 | | | | | <span style="color:deepskyblue">Doubles the effect time of Intensification and increases the Light damage dealt by you.<br /><br /> <span style="color:#009900">Intensification:<br />Within <span style="color:pink">40</span> seconds, increases Magical Damage by <span style="color:yellow">100.0</span>..<span style="color:red">4600.0</span> and Light Damage dealt by you, by <span style="color:yellow">2.0</span>..<span style="color:red">92.0</span>%.<br />The % bonus does NOT affect the Physical Light Damage.</span> | Cannot be upgraded |- | [[File:Skill kni new60-5.png]] ! scope="row" style="background:#241405; color:white;" | Mana Shield | 30 | | Instant | <span style="color:pink">2</span> minutes | | <span style="color:deepskyblue">Instantly restores <span style="color:pink">100.0</span>% MP and increases maximum MP by <span style="color:pink">20.0</span>%. Each point of damage absorbed by the Mana Shield costs <span style="color:pink">1</span> MP. This shield lasts <span style="color:pink">30.0</span> seconds.<br /><br /> <span style="color:#009900">While in effect the caster is not affected by the fear/silence effects of the fire/lightning towers during Siege War.</span> | Cannot be upgraded |- | [[File:Confession Judgment.png]] ! scope="row" style="background:#241405; color:seagreen;" | Confession Judgment | 35 | | | | | <span style="color:deepskyblue">Makes Silence deal extra Light damage and adds <span style="color:pink">4</span> stacks of Holy Seal effect. The cooldown time of Punishment will also be immediately reset.<br /><br /> <span style="color:#009900">Silence causes <span style="color:yellow">40.0</span>..<span style="color:red">80.0</span> Magical Light Damage. The seals do exactly <span style="color:pink">8</span> damage and it's treated for another-person's-damage. Silence can place seals even on buildings during Siege War.</span> | Cannot be upgraded |- | [[File:Skill kni new40-4.png]] ! scope="row" style="background:#241405; color:seagreen;" | Hall of Order | 40 | | | | | <span style="color:deepskyblue">Increases damage dealt by Holy Light Domain and the effect time of Holy Illumination by <span style="color:pink">6</span> seconds. The caster's Physical Defense and Magical Defense will be increased as well.<br /><br /> <span style="color:#009900"><span style="color:yellow">5.0</span>..<span style="color:red">30</span>% extra defense. This skill does NOT change the damage in the tooltip of Holy Light Domain. The duration of the debuff Holy Illumination is extended to <span style="color:pink">12</span> seconds but the defense buff lasts only for <span style="color:pink">6</span> seconds. The defense buff affects not just the default defense, it effects the total defense (buffs, foods included).</span> | Cannot be upgraded |- | [[File:Light Energy Weapon.png]] ! scope="row" style="background:#241405; color:white;" | Light Energy Weapon | 45 | <span style="color:yellow">40</span>..<span style="color:red">560</span>, <span style="color:pink">8</span>% MP | Instant | | | <span style="color:deepskyblue">The weapon obtains the power of light, giving your normal attack additional <span style="color:yellow">100.0</span>..<span style="color:red">1600.0</span> Light damage.<br /><br /> <span style="color:#009900">It's a buff for <span style="color:pink">15</span> minutes. Massive Magical Damage, scales with magical attack.</span> | +15 per level |- | [[File:Skill kni new50-9.png]] ! scope="row" style="background:#241405; color:white;" | War Prayer | 50 | <span style="color:yellow">30</span>..<span style="color:red">420</span> MP | Instant | <span style="color:pink">25</span> seconds | <span style="color:pink">50</span> | <span style="color:deepskyblue">Deals <span style="color:yellow">65.0</span>..<span style="color:red">1690</span> + Stamina x <span style="color:yellow">0.20</span>..<span style="color:red">4.20</span> Light damage on the target and adds one layer of Holy Seal every <span style="color:pink">3</span> seconds for <span style="color:pink">18</span> seconds.<br /><br /> <span style="color:#009900">Magical damage, scales with magical attack. The seals do <span style="color:pink">8</span> damage fixed and are treated for another-person's-damage. This skill can place seals even on buildings during Siege War.</span> | |- | [[File:Skill_kni_mag60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Magic Healing | 60 | | | | | <span style="color:deepskyblue">While your Mana Shield is in effect, an extra <span style="color:pink">1</span>% of HP is recovered every second.<br /><br /> <span style="color:#009900">This healing does NOT trigger the mana regeneration effect of Holy Power Explosion.</span> | Cannot be upgraded |- | [[File:Skill_kni_mag70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Confessor | 70 | | | | | <span style="color:deepskyblue">Reduces the cooldown time of Threaten by <span style="color:pink">4</span> seconds and the cooldown time of Shock by <span style="color:pink">10</span> seconds. When both skills hit the target, the caster's Movement Speed will be increased by <span style="color:pink">33.0</span>% for <span style="color:pink">3.0</span> seconds.<br /><br /> <span style="color:#009900">You receive the buff each time Threaten OR Shock hit successfully. It's not stackable. It does not override other speed buffs.</span> | Cannot be upgraded |- |} == [[File:Classicon_knight_augur.png|link=|alt=]] Knight / Priest -- Paladin== {{see also|Priest Elite Skills#Priest / Knight|t1=Priest/Knight}} The Knight/[[Priest]] combination possesses several abilities to protect the group from harm, such as reducing their aggro, increasing their defences ([[Holy Protection]]), boosting the healing and increasing the damage dealt of the group members ([[Holy Illumination]]). The Knight/[[Priest]] can also use additional powerful damage reducing skills ([[Great Inspiration]]) ([[Divine Protection]]) and provide a single group member with healing ([[Holy Smite]]) to assure the survival of the group. Should a comrade fall in battle, the Knight/[[Priest]] can use the power of Holy Light to resurrect the companion, even in the midst of battle ([[Angel Salvation]]). <br /> {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill kni new15-7.png]] ! scope="row" style="background:#241405; color:seagreen;" | Holy Light's Fury | | | | | | <span style="color:deepskyblue">Reduces the cooldown time of Holy Seal by 3 seconds, also increases the damage dealt. | |- | [[File:Skill kni new15-4.png]] ! scope="row" style="background:#241405; color:white;" | Holy Smite | 20 | 30 MP | Instant | 8 seconds | 50 | <span style="color:deepskyblue">Deals 50% main hand weapon DPS Physical Light Damage each second. If the target has the Holy Seal effect, it will be all consumed to heal the caster and a nearby party member, restoring an amount of HP between 2% and 8% maximum HP, according to the amount of the Holy Seal. Each Holy Seal restores 2% maximum HP. It can be stacked up to 4 times. <span style="color:green"><br /><br />Shield of Discipline, Hall of Dead Heroes and Honorable Fighter will reduce the healing recieved (The healing goes to closest party member, including pets) | +10% DPS per level, +0.06% healing per Holy Seal |- | [[File:Skill kni new45-3.png]] ! scope="row" style="background:#241405; color:white;" | Holy Protection | 25 | 30 MP | Instant | | 150 | <span style="color:deepskyblue">Reduces inflicted aggro by 2% and increases Physical and Magical defenses by 2% for 900 seconds. If you cast it on yourself, it will increase the inflicted aggro by 2%. <span style="color:#CC00CC">The maximum level of this skill is 50. | +.46% per level |- | [[File:Skill kni new50-5.png]] ! scope="row" style="background:#241405; color:white;" | Free Will | 30 | 30 MP | Instant | 2 minutes | 200 | <span style="color:deepskyblue">Target is immune against Root and Slow effects for 10.0 seconds. <span style="color:#CC00CC">(This skill can be used even if you are in a state that doesn't allow you to cast spells.) <span style="color:green"><br />NOTE: The Rogue primary skill Shadow Prison will place a "Helpless" effect on the target, not a "Root" effect | |- | [[File:Skill kni new35-5.png]] ! scope="row" style="background:#241405; color:seagreen;" | Firm Courage | 35 | | | | | <span style="color:deepskyblue">Reduces the cooldown time of Truth Shield Bash by 30 seconds. When you use Truth Shield Bash, there is a chance of not consuming Holy Seal, but it will still cause the damage that the Holy Seal deals. | |- | [[File:Skill_kni_new40-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Concentration Practice | 40 | | | | | <span style="color:deepskyblue">Increases Physical and Magical Attack Accuracies by 2%, as well as Critical Physical and Magical Hit Rates by 30. <span style="color:#CC00CC"><br />(The maximum level of this skill is 50.) | +0.16%, +5.4 per level |- | [[File:Skill_aug_new45-4.png]] ! scope="row" style="background:#241405; color:seagreen;" | Great Inspiration | 45 | | | | | <span style="color:deepskyblue">Let your Resolution increase your maximum HP even further and enable the party members in a range of 60 to block one attack, including yourself. | |- | [[File:Skill_kni_new50-10.png]] ! scope="row" style="background:#241405; color:white;" | Holy Illumination | 50 | 50 MP, 5% MP | Instant | 1 minute, 30 seconds | | <span style="color:deepskyblue">Boosts the healing capacity of party members within a radius of 60 by 4.0%, Physical Damage by 2.0% and Magical Damage by 2.0% for 30.0 seconds. <span style="color:#CC00CC">The maximum level of this skill is 50. | +0.32% healing bonus, +0.16 Physical/Magical damage per level |- | [[File:Skill_kni_pri60.png]] ! scope="row" style="background:#241405; color:white;" | Angel Salvation | 60 | 10% MP | 4 seconds | 10 minutes | 150 | <span style="color:deepskyblue">Uses the holy light to resurrect a player. (Can be used in battle.) | - |- | [[File:Skill_kni_pri70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Divine Protection | 70 | | | Holy Aura (Instant) | | <span style="color:deepskyblue">When Holy Aura is cast, companions can receive an extra 2.. 50% damage reduction. Also recovers HP every second. <span style="color:green"><br />The healing will only affect party members and cannot become critical | +0.48% |- |} == [[File:Classicon_knight_thief.png|link=|alt=]] Knight / Rogue -- Vindicator == {{see also|Rogue Elite Skills#Rogue / Knight|t1=Rogue/Knight}} The Knight / [[Rogue]] combination emphasizes the ability to crit, increasing Holy Strike's chance to crit ([[God's Sword]]), a strike only usable after critical hits ([[Smash]]), an increase to [[Blind Stab]]'s duration ([[Blind Stab Mastery]]), a consistent buff increasing the ability to crit ([[Crazy Blades]]), and a powerful weapon-based area of effect skill ([[Dance of Two Blades]]). {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:skill_kni_new60-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | God's Sword | 15 | | | | | <span style="color:deepskyblue">Your Holy Strike's critical hit rate is increased by 40%. | |- | [[File:Skill kni new15-5.png]] ! scope="row" style="background:#241405; color:white;" | Smash | 20 | 7% HP | Instant | 8 seconds | 50 | <span style="color:deepskyblue">Direct attack on your enemy causing 90.0 plus 0.20 times Stamina in Physical Damage. (Can only be used after you inflicted a critical hit.) | +27 per level |- | [[File:Skill kni new60-3.png]] ! scope="row" style="background:#241405; color:seagreen;" | Blind Stab Mastery | 25 | | | | | <span style="color:deepskyblue">Extends the Blind effect of your Blind Stab to 20.0 seconds. | |- | [[File:Skill kni new50-2.png]] ! scope="row" style="background:#241405; color:white;" | Crazy Blades | 30 | 20 MP | Instant | | | <span style="color:deepskyblue">For 900.0 seconds your Critical Physical Hit Rate is increased by 25.0(updated at/for 2016.07.06) | +3.8 per level |- | [[File:Skill kni new35-2.png]] ! scope="row" style="background:#241405; color:white;" | Dance of Two Blades | 35 | 35 energy | Instant | 10 seconds | | <span style="color:deepskyblue">The whirling weapons inflict two times 40.0% main hand weapon DPS to multiple targets inside a range of 50. | +3.2% per level |- | [[File:Skill kni new40-3.png]] ! scope="row" style="background:#241405; color:white;" | Leopard Instinct | 40 | 30 energy | Instant | 2 minutes | | <span style="color:deepskyblue">Your reaction will become as fast as that of a leopard's for 10.0 seconds increasing your dodge rate by 50.0% and the Physical Damage and Magical Damage you absorb. (This effect will cease after absorbing Physical Damage and Magical Damage 3 times.) | |- | [[File:Skill kni new45-6.png]] ! scope="row" style="background:#241405; color:seagreen;" | Panther's Blessing | 45 | | | | | <span style="color:deepskyblue">When attacked while under the protection of Shield of Valor or Shield of Discipline, there is a chance that your dodge rate increases temporarily. Lasts 10.0 seconds. (Dodge Rate increase is 10%) | |- | [[File:Skill kni new50-8.png]] ! scope="row" style="background:#241405; color:seagreen;" | God's Vengeance | 50 | | | | | <span style="color:deepskyblue">When your Punishment hits the Target, there is a 50% chance that the Holy Seal stacks on the target won't be consumed, but it will still casue the damage that the Holy Seal deals. | |- | [[File:Skill_kni_thi60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Approach | 60 | | | | | <span style="color:deepskyblue">Makes your Shadow Step increase the light damage done to the target by 20% and reduces the damage received by 20%. Lasts for 6 seconds. | |- | [[File:Skill_kni_thi70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Revenge Instinct | 70 | | | | | <span style="color:deepskyblue">Smash doesn't require HP consumption anymore. Increases the damage dealt by Smash and gives the target 1 Holy Seal. There is a 50%chance of giving the target another layer of Holy Seal. | |- |} == [[File:Classicon_knight_ranger.png|link=|alt=]] Knight / Scout -- Nighthunter== {{see also|Scout Elite Skills#Scout / Knight|t1=Scout/Knight}} The Knight / [[Scout]] combination focuses on the knight's tanking skills, giving them a ranged taunt ([[Arrow of Vengeance]]), a buff to [[Holy Strike]] ([[Enhanced Holy Strike]]), a monster type specific root ([[Holy Chains]]), a ranged area of effect taunt ([[Heavenly Arrow]]), and an additional chance to reduce damage dealt when using Heavenly Arrow ([[Weaken Weapon Strength]]). {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill kni new45-1.png]] ! scope="row" style="background:#241405; color:white;" | Arrow of Vengeance | 15 | 20 focus | Instant | 2 minutes | 200 | <span style="color:deepskyblue">Fires an arrow full of aggro that taunts your target. You become the one with the most aggro. Also increases your aggro by 5.0%. (Requires ranged weapon.) | |- | [[File:Skill kni new20-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Enhanced Holy Strike | 20 | | | | | <span style="color:deepskyblue">Increases the main weapon damage of your Holy Strike. (From 65% to 70%, scaling increased from +4.5% to +5.6%) | |- | [[File:Skill kni new20-1.png]] ! scope="row" style="background:#241405; color:white;" | Holy Chains | 25 | 20 MP | Instant | | 150 | <span style="color:deepskyblue">Roots your target with your holy powers for 10.0 seconds. (Can only be used on undead and demons) | +0.4 per level |- | [[File:Skill kni new50-1.png]] ! scope="row" style="background:#241405; color:white;" | Heavenly Arrow | 30 | 20 focus | Instant | 2 minutes | 200 | <span style="color:deepskyblue">As you pray for the power of the holy Light, an arrow of Light shoots down from the sky and taunts the enemies within a range of 100. You become the one with the most aggro. Also increases your aggro by 5.0%. | |- | [[File:Skill kni new35-3.png]] ! scope="row" style="background:#241405; color:seagreen;" | Weaken Weapon Strength | 35 | | | | | <span style="color:deepskyblue">When you use your Heavenly Arrow to taunt a target, there is a chance that its physical attack damage will be lowered. | |- | [[File:Skill_kni_new40-5.png]] ! scope="row" style="background:#241405; color:white;" | Sacred Resistance | 40 | 20 focus, 1 piece of all ammunition | Instant | 4 seconds | | <span style="color:deepskyblue">Causes 60.0% ranged weapon DPS to your target and increases your Dexterity by (current Dexterity + 20.0) x 1.0% + 20.0 for 15.0 seconds. (After the effect has ended it cannot be triggered again for 30.0 seconds.) | 3.6% and 2 per level |- | [[File:Skill kni new50-7.png]] ! scope="row" style="background:#241405; color:white;" | Sacred Protection | 45 | 60 MP | Instant | 2 minutes | | <span style="color:deepskyblue">Focuses holy energy onto your shield, temporarily increasing your chance to shield block by 100.0 for 20.0 seconds. | +10.0 per level |- | [[File:Skill kni new45-5.png]] ! scope="row" style="background:#241405; color:white;" | Disregard Danger | 50 | 20 focus | Instant | 30 seconds | 150 | <span style="color:deepskyblue">Share 40.0% damage of one attack on a party member. Also increases Parry Rate by 20.0 for 10.0 seconds. (Cannot be cast on yourself.)<br> <span style="color:#CC00CC">The maximum level of this skill is 50. | +0.8% per upgrade |- | [[File:Skill_kni_ran60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Evil Shackles | 60 | | | | | <span style="color:deepskyblue">Holy Chains is not limited to any target type, but when target is not an Undead or Demon target, effect time is reduced by half. | |- | [[File:Skill_kni_ran70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Blood Punishment | 70 | | | | | <span style="color:deepskyblue">When Blood Arrow is activated it increases your received healing by 50%. Also increases damage inflicted by Punishment by 20%. | |- |} == [[File:Classicon_knight_warrior.png|link=|alt=]] Knight / Warrior -- Templar== {{see also|Warrior Elite Skills#Warrior / Knight|t1=Warrior/Knight}} The Knight / [[Warrior]] combination focuses more on area of effect and damage skills, giving them an increase in [[Whirlwind Shield]] damage ([[Whirlwind Shield Mastery]]), the ability to equip two-handed [[axe|axes]] at increased effect ([[Weapon Master]]), a buff to [[Whirlwind]] ([[Deadly Whirlwind]]), a cooldown increasing parry chance and critical hit rate ([[Quick Reflexes]]), and a cooldown granting temporary immunity to fear ([[Fearless]]). {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill kni new60-1.png]] ! scope="row" style="background:#241405; color:seagreen;" | Whirlwind Shield Mastery | 15 | | | | | <span style="color:deepskyblue">Increases the main hand weapon damage dealt by Whirlwind Shield. (From base 40% to 70%, slacing from +2,8% to +3,5%) | |- | [[File:Skill thi new20-3.png]] ! scope="row" style="background:#241405; color:seagreen;" | Weapon Master | 20 | | | | | <span style="color:deepskyblue">You can now equip all swords, axes, and hammers and increase their damage by 4.0%...38%. <span style="color:#CC00CC">The maximum level of this skill is 50. | +0.68% damage per upgrade |- | [[File:Skill thi new45-3.png]] ! scope="row" style="background:#241405; color:seagreen;" | Deadly Whirlwind | 25 | | | | | <span style="color:deepskyblue">The rage cost for Whirlwind is reduced by 10 points, cooldown is reduced by 20 seconds. For 10 seconds the target suffers Deadly Wounds and the effectiveness of healings is reduced by 30%. | |- | [[File:Skill kni new50-3.png]] ! scope="row" style="background:#241405; color:white;" | Quick Reflexes | 30 | 20 rage | Instant | 2 minutes | | <span style="color:deepskyblue">Gives you panther-like reflexes. Raises your Parry Rate by 210.0...3469.2 and your critical hit rate by 150.0...2478 for 30.0 seconds. | +33.6 and 24.0 per level |- | [[File:Skill kni new35-1.png]] ! scope="row" style="background:#241405; color:white;" | Fearless | 35 | 10 rage | Instant | 60 seconds | | <span style="color:deepskyblue">Increases your courage. During the effect time, you are immune against Fear. Also increases Strength and Stamina for 20.0 seconds <span style="color:#CC00CC">(This skill can be used even if you are in a state that doesn't allow you to cast spells.) <br /><span style="color:green">3% Increase | |- | [[File:Skill kni new40-1.png]] ! scope="row" style="background:#241405; color:white;" | Master of Parry | 40 | 30 rage | Instant | 2 minutes | | <span style="color:deepskyblue">Increases your Parry Rate by 5000.0. (Disappears after two successful blocks or 15 seconds) | |- | [[File:Skill kni new45-4.png]] ! scope="row" style="background:#241405; color:seagreen;" | Survival Instinct | 45 | | | | | <span style="color:deepskyblue">When attacked while under the protection of Shield of Valor or Shield of Discipline, there is a chance that your physical defense and dexterity will temporarily increase. Lasts for 10.0 seconds. <span style="color:green">10% Increase | |- | [[File:Skill kni new50-6.png]] ! scope="row" style="background:#241405; color:white;" | Authoritative Deterrence | 50 | 10 rage | Instant | 60 seconds | 50 | <span style="color:deepskyblue">Forces a target to face and attack you, and you become the one with the most aggro. Also increases your aggro by 1.0%..13.6%. Increases all damage on the target by 5.0%..48.7% for 3 seconds. | 0.14% and +0.45% per upgrade |- |[[File:Skill_kni_war60.png]] ! scope="row" style="background:#241405; color:white;" | United Efforts | 60 | 15 rage | Instant | 25 seconds | 180 | <span style="color:deepskyblue">Rushes to party members and provides a shield for them and you. Reduces Physical Damage and Magical Damage by 30%. Lasts for 6 seconds. | |- |[[File:Skill_kni_war70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Divine Punishment | 70 | | | | | <span style="color:deepskyblue">Increases damage dealt by Punishment by 1%..26%. When Punishment hits the target, it will increase the Light damage on the target by 1%..26% for 10 seconds. <span style="color:#CC00CC">The maximum level of this skill is 50<br /><br /> <span style="color:green">Fixed since patch 6.2.1.2729 | +0.5% per level |- |} {{Class navigation}} [[Category:Class Skills]] [[Category:Elite Skills]] [[Category:Knight Skills]] [[Category:Primary only Skills]]
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