Runes of Magic Wiki
Explore
Main Page
All Pages
Interactive Maps
navigation
Main Page
Recent changes
Community portal
Random page
Admin noticeboard
wiki navigation
Classes
Equipment
Regions and Cities
Quests
Bestiary
Gathering
Processing
Production
Sitemap
Transmutation Chart
Attributes
portals
Runes of Magic
Joint RoM Forum
Official Games Status
RoM Discord Servers
Unofficial Server Status 1
Unofficial Server Status 2
Unofficial Server Status 3
Twitch
RoM-Welten database
Wikia RoM Wiki
Wikidot RoM Wiki
ZAM RoM Wiki
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Runes of Magic Wiki
27,506
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main Page
Recent changes
Community portal
Random page
Admin noticeboard
wiki navigation
Classes
Equipment
Regions and Cities
Quests
Bestiary
Gathering
Processing
Production
Sitemap
Transmutation Chart
Attributes
portals
Runes of Magic
Joint RoM Forum
Official Games Status
RoM Discord Servers
Unofficial Server Status 1
Unofficial Server Status 2
Unofficial Server Status 3
Twitch
RoM-Welten database
Wikia RoM Wiki
Wikidot RoM Wiki
ZAM RoM Wiki
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Druid Elite Skills
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Druid Elite Skills
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{:Druid Elite Skills/LL}} Note: Druids cannot have Knight or Priest as their sub-class. == [[File:Classicon_druid_mage.png|link=|alt=]] Druid / Mage == {{see also|Mage Elite Skills#Mage / Druid|t1=Mage/Druid}} A strong hybrid class that provides good defensive buffs, some direct damage abilities, as well as powerful regenerative abilities. Springs of Blessing, Shield of Light, and Summer Banquet allows the Druid/Mage combination to heal and protect multiple allies instantly, and provide a powerful buff to the tank. Inspiration and Holy Fury increases the power of Fireball and Mother Nature's Wrath, making it a decent class when it comes to fighting enemies. Quick Help, on top of reducing a large amount of damage received, also regenerates a good amount of health and mana, reducing downtime. {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill_dru_new15-3.png]] ! scope="row" style="background:#241405; color:white;" | Earth Chain | 15 | 35 MP | 2 seconds | 4 seconds | 180 | <span style="color:deepskyblue">Inflicts 40.0 Earth Damage to 3 targets within a radius of 60. Each hit does only 70% the damage of the preceding hit. If you possess Nature's Power, it will automatically consume 1 point of Nature's Power to enhance abilities and inflict 60.0 Earth Damage on targets. Each hit does only 70% the damage of the preceding hit. | +9.6 and +14.7 per level |- | [[File:Skill_dru_new20-3.png]] ! scope="row" style="background:#241405; color:white;" | Spring of Blessings | 20 | 50 MP | Instant | 12 seconds | 120 | <span style="color:deepskyblue">Causes party members within a range of 120 to recover 15.0 HP every 2 seconds, for 12.0 seconds. | +3.3 per level |- | [[File:skill_dru_new25-5.png]] ! scope="row" style="background:#241405; color:white;" | Shield of Light | 25 | 70 MP | Instant | 60 seconds | 200 | <span style="color:deepskyblue">Bathes 3 friendly targets within a range of 60 in a shield of light that can absorb 5.0% HP damage for 60.0 seconds. (Effect cannot be used in conjunction with Wave Armor) | +0.1% per level |- | [[File:skill_mag_new30-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Inspiration | 30 | | | | | <span style="color:deepskyblue">When your Fireball hits there is a chance that you will be Inspired, reducing the casting time of your next spell to less than 1 second. | |- | [[File:skill_mag_new35-2dm.png]] ! scope="row" style="background:#241405; color:white;" | Spiritual Gush | 35 | | Instant | 1 minute, 30 seconds | | <span style="color:deepskyblue">Reduces the mana requirement for your spells by 10.0% for 30.0 seconds. | +0.5% per level |- | [[File:skill_mag_new40-2dm.png]] ! scope="row" style="background:#241405; color:white;" | Quick Help | 40 | | | | | <span style="color:deepskyblue">When the effect of Rock Protection ends you will additionally recover MP and HP. | |- |[[File:skill_dru_new45-3.png]] ! scope="row" style="background:#241405; color:seagreen;" | Holy Fury | 45 | | | | | <span style="color:deepskyblue">Increases the amount of damage caused by Mother Nature's Wrath when you do not have any of Nature's Power and lengthens effect time by 6 seconds. | |- | [[File:skill_dru_new50-5.png]] ! scope="row" style="background:#241405; color:white;" | Summer Banquet | 50 | 30 MP, 5% MP | Instant | 6 minutes | 250 | <span style="color:deepskyblue">Increases the Parry Rate of a friendly target by 145.0 and the target's Maximum HP is increased by 5.0% for 300.0 seconds. Also, when they parry, you may gain the Power of Summer status which increases your Magical Attack Power by 5.0% and healing power by 5.0% for 30.0 seconds. (This skill cannot be used on yourself.) | |- | [[File:skill_dru_mag60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Sounds of Season</span> | 60 | | | | | <span style="color:deepskyblue">Power of Summer that is triggered by Summer Banquet is transferred from a personal effect to a party effect. | |- | [[File:skill_dru_mag70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Inspiration Display</span> | 70 | | | | | <span style="color:deepskyblue">Restore Life can also trigger an Inspiration effect. In a Spiritual Gush state, the triggered Inspiration has a chance that it will be doubled. | |- |} == [[File:Classicon_druid_thief.png|link=|alt=]] Druid / Rogue == {{see also|Rogue Elite Skills#Rogue / Druid|t1=Rogue/Druid}} A more magic oriented combination, the Druid/Rogue mix brings a bit of darkness to the naturalistic Druid. Boasting powerful debuffs to the enemy, it is quite useful in Player versus Player environments, especially since Curtain of Darkness makes the Withering and Weakening Seeds free of cost, on top of reducing the magic damage you take. This also provides powerful buffs such as Speed Catalysis which increases casting and attacking speed, and causing an ally to to have a powerfully boosted critical chance which, in turn, increases your magic power. {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill_dru_new15-2.png]] ! scope="row" style="background:#241405; color:white;" | Poisonous Widow Embrace | 15 | 30 energy | 2 seconds | | 200 | <span style="color:deepskyblue">Summons the sinister plant, Poisonous Widow, to seize and attack your target. Inflicts 50.0 Dark Damage and restores 1 point of Nature's Power. If you possess Nature's Power, it will automatically consume 1 point of Nature's Power to enhance abilities and inflict 65.0 Dark Damage on your targets. Also, 1 point of Nature's Power will be restored. | +16 and +20.8 per level |- | [[File:Skill_dru_new20-2.png]] ! scope="row" style="background:#241405; color:white;" | Speed Catalysis | 20 | 15 energy | Instant | 5 minutes | | <span style="color:deepskyblue">Temporarily raises the physical attack and casting speed of party members within a range of 150 by 20.0% for 20.0 seconds. | |- | [[File:skill_dru_new25-2.png]] ! scope="row" style="background:#241405; color:white;" | Corrosive Poison | 25 | 30 energy | Instant | | 200 | <span style="color:deepskyblue">Corrodes your target, inflicting 16.0 points of dark damage every 2 seconds for 12.0 seconds. | +4.2 per level |- | [[File:skill_thi_new30-2.png]] ! scope="row" style="background:#241405; color:white;" | Necrotic Wound | 30 | 30 energy | Instant | 10 seconds | 180 | <span style="color:deepskyblue">Reduces healing received by target by 2.0% for 20.0 seconds. (If the target is a player, the amount he is healed is decreased by 2.0% for 10.0 seconds.)<br> If you possess Nature's Power, it will automatically consume 1 point of Nature's Power to enhance abilities and reduce healing received by target by 2.0%.<br> <span style="color:#CC00CC">The maximum level of this skill is 50.</span> | |- | [[File:skill_thi_new35-2dt.png]] ! scope="row" style="background:#241405; color:white;" | Shadow Contract | 35 | 10 MP | Instant | | | <span style="color:deepskyblue">Increases your maximum MP by 70.0 and your Dark Damage by 5.0%, but reduces healing power by 5.0% for 900.0 seconds. (Your Dark Damage can be increased up to a maximum of 45.0% and healing power can be decreased up to 45.0%.) | +12.6, +0.9% and +0.9% per level |- | [[File:skill_thi_new40-2dt.png]] ! scope="row" style="background:#241405; color:white;" | Magic Turmoil | 40 | 30 MP | Instant | 1 minute, 30 seconds | | <span style="color:deepskyblue">Increases your magical critical hit rate by 25.0 for 900.0 seconds. | |- |[[File:skill_dru_new45-4.png]] ! scope="row" style="background:#241405; color:seagreen;" | Curtain of Darkness | 45 | | | | | <span style="color:deepskyblue">Covers you in the power of darkness, permanently reducing magical damage received by 2.0% and making it so your Seed of Weakening and Withering Seed no longer require Nature's Power to recover their original abilities. <span style="color:#CC00CC">The maximum level of this skill is 50 | +0.02% per level |- |[[File:skill_dru_new50-4.png]] ! scope="row" style="background:#241405; color:white;" | Dark Moon | 50 | 30 MP, 5% MP | Instant | 6 minutes | 250 | <span style="color:deepskyblue">Increases the Critical Physical Hit Rate and Critical Magical Hit Rate of a friendly target by 145.0 for 300.0 seconds. Also, when their attacks go critical, you may gain the Power of the Dark Moon status which increases your magic power by 5.0% and healing power by 5.0% for 30.0 seconds. (This skill cannot be used on yourself.) | |- | [[File:skill_dru_thi60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Wasteland</span> | 60 | | | | | <span style="color:deepskyblue">Enables [[Earth Arrow]] to inflict extra Dark Damage. While the [[Rockslide]] is in effect, the target's critical hit rate resistance is reduced.<br /><br /> <span style="color:#009900"> '''[[Earth Arrow]]''': This extra damage is as it have a total increas of damage of +88.96% (It can compite with a [[Flamme]] from mage).<br /> <span style="color:#009900"> '''[[Rockslide]]''': -<span style="color:yellow">50.0</span>..<span style="color:red">2050.0</span> critical hit resistance. (<span style="color:yellow">0.75</span>..<span style="color:red">30.75</span>% of critical chance vs a target of lvl 100) | |- | [[File:skill_dru_thi70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Knee Ulcer | 70 | | | | | <span style="color:deepskyblue">Casts a Necrotic Wound and roots the target for 5 seconds. | |- |} == [[File:Classicon_druid_ranger.png|link=|alt=]] Druid / Scout == {{see also|Scout Elite Skills#Scout / Druid|t1=Scout/Druid}} A powerful healing combination, lacking in direct damage capabilities. This mix may require you to equip a ranged weapon if you learn Healing Arrows, though there is little reason not to learn it. Camellia Flower allows a healing over time ability to assist in healing an ally after using Recover, which, once the player learns Life Guide, also heals the player over time. Group Exorcism is also a fantastic ability in its a ability to quickly remove harmful debuffs on your teammates. {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- |[[File:Skill_dru_new15-1.png]] ! scope="row" style="background:#241405; color:white;" | Camellia Flower | 15 | 25 MP | Instant | | 200 | <span style="color:deepskyblue">Causes target to recover 15.0 hp per second for 6.0 seconds. Can be stacked up to 3 times. | +2.4 per level |- |[[File:Skill_dru_new25-1.png]] ! scope="row" style="background:#241405; color:seagreen;" | Life Guide | 20 | | | | | <span style="color:deepskyblue">Causes you to recover HP every 2 seconds when you use Recover. | |- | [[File:Skill_dru_new20-1.png]] ! scope="row" style="background:#241405; color:white;" | Healing Arrows | 25 | 20 focus | 2 seconds | 5 seconds | 200 | <span style="color:deepskyblue">Restores 16.0 HP every 2 seconds to 5 friendly targets in range. Lasts for 12.0 seconds. If you possess Nature's Power, it automatically will consume 1 point of Nature's Power to enhance abilities and restore 20.0 HP.<br> (Requires ranged weapon.) | +3.6 per level |- | [[File:skill_ran_new30-3.png]] ! scope="row" style="background:#241405; color:white;" | Group Exorcism | 30 | 70 MP | 1 second | 10 seconds | 180 | <span style="color:deepskyblue">Requires 1 point of Nature's Power. Removes harmful effects from multiple friendly targets within a range of 50. | |- | [[File:skill_ran_new35-2dr.png]] ! scope="row" style="background:#241405; color:white;" | Warm Spring | 35 | | Instant | 3 minutes | | <span style="color:deepskyblue">Party members within a range of 100 recover 30.0 MP every 2 seconds for 10.0 seconds. | +4.5 per level |- | [[File:skill_ran_new40-2dr.png]] ! scope="row" style="background:#241405; color:white;" | Mother Earth's Blessing | 40 | 40 MP | Instant | 60 seconds | | <span style="color:deepskyblue">Increases your healing power by 25.0 for 20.0 seconds. This effect ends after you have used healing spells for 3 times. (This spell will reward you 2 points of Nature's Power.) | +5.0 per level |- |[[File:skill_dru_new45-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Brilliance of Nature | 45 | | | | | <span style="color:deepskyblue">Increases your maximum amount of Nature's Power up to 15. | |- |[[File:skill_dru_new50-2.png]] ! scope="row" style="background:#241405; color:seagreen;" | Spring Flower Eulogy | 50 | | | | | <span style="color:deepskyblue">When casting Camellia Flower, if the target's HP is lower than 50%, the effect will automatically be stacked 3 times. There is also a chance of restoring 1 Nature's Power to you. When Camellia Flower ends, it will restore additional HP. | |- |[[File:skill_dru_ran60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Spring Carol</span> | 60 | | | | | <span style="color:deepskyblue">Reduces your Warm Spring cooldown time to 30 seconds and gives your Camellia Flower an area effect. | |- |[[File:skill_dru_ran70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Spirit Shackles</span> | 70 | | | | | <span style="color:deepskyblue">Allows your Spirit Guidance to be used on players, but it won't make them become friendly. In fact it makes the target player unable to move, attack or cast spells. Received Healing is also reduced by 100%. | |- |} == [[File:Classicon_druid_warden.png|link=|alt=]] Druid / Warden == {{see also|Warden Elite Skills#Warden / Druid|t1=Warden/Druid}} Although this mix does feature the Avalanche buff, this mix is more focused on healing and buffs. Enhanced Briar Shield allows the player to use it on allies, and restore mana whenever it is hit. Extended Recover allows the player to provide even more healing over time, and increase the chance of getting a necessary Nature Point, which, through Grace of the Forest, increases the player's maximum mana and healing. Mysterious Grace helps buff everyone's magical damage in your party, and Spirit of Life allows this mix to heal multiple targets at once. {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill_dru_new15-4.png]] ! scope="row" style="background:#241405; color:seagreen;" | Enhanced Briar Shield | 15 | | | | | <span style="color:deepskyblue">Allows your Briar Shield to be used on other friendly targets. (Can only be placed on one player at a time and the restoration effect can only be triggered once every 8.0 seconds.) | |- | [[File:Skill_dru_new20-4.png]] ! scope="row" style="background:#241405; color:seagreen;" | Avalanche | 20 | | | | | <span style="color:deepskyblue">Causes your Rockslide to cause additional Earth damage. Also has a chance of restoring 1 point of Nature's Power to you. | |- | [[File:skill_dru_new25-6.png]] ! scope="row" style="background:#241405; color:seagreen;" | Extended Recovery | 25 | | | | | <span style="color:deepskyblue">Prolongs the effect of your Recover spell by 6 seconds, and has a chance of restoring 1 point of Nature's Power to you. | |- | [[File:skill_ward_new30-1.png]] ! scope="row" style="background:#241405; color:white;" | Healing Ripple | 30 | 30 MP | 2 seconds | | 250 | <span style="color:deepskyblue">Restores 45.0 HP to up to 3 friendly targets in a range of 60. Each time healing power is halved. If you possess Nature's Power, it will consume 1 point of Nature's Power to enhance the power and restores 60.0 HP to the friendly targets. Each time healing power is halved. | +18 per level |- | [[File:skill_ward_new35-1.png]] ! scope="row" style="background:#241405; color:white;" | Mysterious Grace | 35 | 100 MP | Instant | | | <span style="color:deepskyblue">Increases your and your party members' Magical Damage by (current Magical Damage + 15.0) x 1.0% + 15.0 for 1800.0 seconds. | |- | [[File:skill_ward_new40-1.png]] ! scope="row" style="background:#241405; color:white;" | Essence Extraction | 40 | 10% MP | Instant | 2 minutes | | <span style="color:deepskyblue">Converts 10% MP into 4 points of Nature's Power. | |- |[[File:skill_dru_new45-5.png]] ! scope="row" style="background:#241405; color:white;" | Grace of the Forest | 45 | 5% MP | Instant | | | <span style="color:deepskyblue">Increases your mana by 500.0 and healing by 3.0% for 1800.0 seconds. Also, when you have Nature's Power it will additionally increase your maximum mana by 10.0% and healing by 3.0%. | |- |[[File:skill_dru_new50-1.png]] ! scope="row" style="background:#241405; color:white;" | Spirit of Life | 50 | 50 MP, 8% MP | Instant | 4 Minutes | | <span style="color:deepskyblue">Summons a Spirit of Life brimming with the energy of the earth. It heals 100.0 + 1.0% HP to all friendly targets within a range of 70 every 4 seconds. The Spirit of Life lasts for 40.0 seconds. | |- |[[File:skill_dru_ward60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Briar Life</span> | 60 | | | | | <span style="color:deepskyblue">Gives Briar Shield an additional increase in Received Healing. When Enhanced Briar Shield is triggered and MP are recovered, it causes an extra 70 HP healing effect within a range of 50. <span style="color:#CC00CC">The maximum level of this skill is 50. | |- |[[File:skill_dru_ward70.png]] ! scope="row" style="background:#241405; color:white;" | Gift Pulse | 70 | | | | | <span style="color:deepskyblue">Consumes all Nature's Power and heals nearby party members. Every point of Nature's Power that is consumed heals 10.0% HP. The maximum amount of healing is 100%. | |- |} == [[File:Classicon_druid_warrior.png|link=|alt=]] Druid / Warrior == {{see also|Warrior Elite Skills#Warrior / Druid|t1=Warrior/Druid}} An interesting melee class in that this combination has the player go melee in nothing but cloth or robes! However, it does provide several unique outputs to it. Glory Wand increases the players attack speed, and even provides a sudden protective shield to prevent taking damage. Awakening of the Wild helps increase the attack power of you and your teammates and physical damage, and Slash Fury, in combination with the Equip Axe ability from the Warrior's general skills, allows you to hit with Slash at a greater distance, potentially increasing your healing power every 20 seconds, and endlessly restoring your rage by 20, provided the effect is activated. Nourish, although requiring 7 points of Nature's Power, allows the player to gain 15% of his health (or whomever it is cast on, for that matter) if their health drops just below the halfway point, and restores your Nature's Power. {|class="romtable" style="border-collapse:collapse; text-align:center; margin-bottom:5em;" |- ! scope="col" style="background:#241405; color:white;" | Icon ! scope="col" style="background:#241405; color:white;" | Skill Name ! scope="col" style="background:#241405; color:white;" | Level ! scope="col" style="background:#241405; color:white;" | Cost ! scope="col" style="background:#241405; color:white;" | Cast Time ! scope="col" style="background:#241405; color:white;" | Cooldown ! scope="col" style="background:#241405; color:white;" | Range ! scope="col" style="background:#241405; color:white;" | Skill Effect ! scope="col" style="background:#241405; color:white;" | Upgrade |- | [[File:Skill_dru_new15-5.png]] ! scope="row" style="background:#241405; color:white;" | Natural Attack | 15 | 15 rage | Instant | 4 seconds | 90 | <span style="color:deepskyblue">Gathers the power of nature to launch an attack. Inflicts (80.0% main hand weapon DPS plus 0.10 x Wisdom) damage. When you are hit, you receive 1 point of Nature's Power. | +4.0% per level |- | [[File:Skill_dru_new20-5.png]] ! scope="row" style="background:#241405; color:white;" | Glory Wand | 20 | 25 MP | Instant | | | <span style="color:deepskyblue">Increases your attack speed by 1.0% and Received Healing by 1.0% for 900.0 seconds. Also, during physical attacks, a protective shield will appear that absorbs 200.0 damage for 8.0 seconds. (After the effect has ended it cannot be triggered again for 20.0 seconds.) | +0.16%, +0.16% and +9 per level |- | [[File:Skill_dru_new25-4.png]] ! scope="row" style="background:#241405; color:white;" | Cross of Thorns Attack | 25 | 30 rage | Instant | 6 seconds | 90 | <span style="color:deepskyblue">Launches a rapid Double Attack on the target. Inflicts twice 80.0% main hand weapon DPS plus 0.10 times wisdom damage on the target, and restores 1 point of Nature's Power to you when you hit the target. If you possess Nature's Power, it will automatically consume 1 point of Nature's Power to enhance the power and inflicts (2 x 90.0% main hand weapon DPS + 0.10 x Wisdom) damage on the target. There is also a chance of restoring 1 point of Nature's Power if you hit the target. | |- | [[File:skill_war_new30-2.png]] ! scope="row" style="background:#241405; color:white;" | Heart Piercing | 30 | 20 MP | Instant | 8 seconds | 90 | <span style="color:deepskyblue">Concentrates the power of nature in your body to launch a severe attack on your target. Inflicts 90.0% main hand weapon DPS on target. Each successful hit will produce 15.0 points of rage. If you possess Nature's Power, it will automatically consume 1 point of Nature's Power to enhance abilities and inflict 100.0% main hand weapon DPS on target. Each successful hit will produce 15.0 points of rage. | |- | [[File:skill_war_new35-2df.png]] ! scope="row" style="background:#241405; color:white;" | Awakening of the Wild | 35 | 30 MP | Instant | | | <span style="color:deepskyblue">Increases your and your party members' Physical Attack Power by (current Physical Attack Power + 40.0) x 1.0% + 40.0 as well as Physical Damage by 25.0, both for 1800.0 seconds. (This effect cannot co-exist with similar effects.) | +8 and +1 per level |- | [[File:skill_war_new40-2df.png]] ! scope="row" style="background:#241405; color:white;" | Healing Wind | 40 | 15 rage | Instant | 5 seconds | | <span style="color:deepskyblue">Restores 50.0 HP to you and your party members in a range of 100. When you have Nature's Power, 1 point of it will automatically be consumed to increase abilities as well as heal 65.0 of your HP as well as the HP of party members within a range of 100. | |- |[[File:skill_dru_new45-1.png]] ! scope="row" style="background:#241405; color:seagreen;" | Slash Fury | 45 | | | | | <span style="color:deepskyblue">Increases the range of your Slash, and upon hitting a target with Slash, it has a chance of increasing your healing and rage regeneration. (After the effect has ended it cannot be triggered again for 20.0 seconds.) | |- |[[File:skill_dru_new50-3.png]] ! scope="row" style="background:#241405; color:white;" | Nourish | 50 | | Instant | 3 minutes | 200 | <span style="color:deepskyblue">It causes Nature's Power to be stored in a friendly target for 120.0 seconds. When the target's HP drops below 40%, it will immediately restore 15.0% HP and restore 2 points of Nature's Power to you. (Healing effect requires a 20.0 second cooldown.) | |- |[[File:skill_dru_war60.png]] ! scope="row" style="background:#241405; color:seagreen;" | Briar Technique</span> | 60 | | | | | <span style="color:deepskyblue">When your Natural Attack, Cross of Thorns Attack or Heart Piercing hits a target, you can earn the Briar Technique effect. This provides an extra increase of Physical Attack Power by 3% and of Wisdom by 3%. Can be stacked 5 times. | |- |[[File:skill_dru_war70.png]] ! scope="row" style="background:#241405; color:seagreen;" | Heart of the Wild</span> | 70 | | | | | <span style="color:deepskyblue">Allows you to equip Leather Armor and Chainmail and increases Melee Weapon Damage by 5%. | |- |} {{Class navigation}} [[Category:Elite Skills]] [[Category:Primary only Skills]] [[Category:Druid Skills]]
Summary:
Please note that all contributions to the Runes of Magic Wiki are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Druid Elite Skills/LL
(
edit
)
Template:Class navigation
(
view source
)
Template:Clear
(
view source
)
Template:Hatnote
(
view source
)
Template:Header
(
view source
)
Template:Langlinks
(
view source
)
Template:See also
(
view source
)
Template:Transcluded
(
view source
)
Follow on IG
TikTok
Join Fan Lab