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Damage over Time (DoT)

Type:

Curse

Bleed

Poison Damage

(See too Poison (Condition))
Depending if it is done by NPC or player, we have:

  • NPC Poison

It is considered "True Damage" and does not vary cause any stat.

  • Player Poison

This depends on the Physical Damage main hand weapon and Attack Power but faces Magic Defense. Then, it´s strong again Tanks focused on Phisical Defense.

Critical Damage

Normal Attack

Skills

Elemental Damage

Fire

Wind

Water

Earth

Ligth

Dark

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