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Windmill

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Windmill Map

Contents

[] Background

From the NPC -

"Inside the Windmill Basement are two powerful monsters. One is the Kobold King . The other is the Hammertooth Empire's Imperial Mage, .

It is said that 12 years ago, in order to expand their power, the targeted the resource rich , launching a magical eradication campaign to clear out those dangerous monsters that threatened the humans in the region.

The most powerful monster at that time was Pirlanok, who called on the earth spirits, goblins, and various other native creatures of the to resist, and answered the call, adding two extremely powerful armies to his cause. Of course, this led to a very terrible and desperate battle.

Ultimately, the manage to seal Pirlanok into the and forced the remnants of and Bonebreaker's armies to flee into the Windmill Basement - Where the had prepared powerful magical seals and sacred vessels."

[] Level/location

Level 20+ is recommended with a strong tank and speedy healer to take down the powerful boss mobs inside.

The is inside the large windmill just on the northern edge of in the .

[] Getting Into the

To gain entrance to the windmill, you will require a which are obtained from the creatures in the and the .

Once in possession of an speak with standing in logar by the entrance.

Speak to him and choose the option Enter the Windmill Basement which in turn will bring you to another menu where you need to choose Creating a Vapor Stone.

Once done, one from your inventory will become a , this is required for entrance into the and will last in your inventory for one hour or until thrown away.

[] Traversing the

Once inside the instance, you will find yourself in an empty room with a hallway leading out of it where the first monsters are located. In the first room where monsters are, there is a special monster named . Be careful of this monster, even at higher levels, if manages to cast all of his magic, all of your party members can suffer major damage or death.

While exploring this dungeon, you will come across rooms at the end of most hallways with the standard assortment of monsters in them, but there is one you will find that has a large box called . This box, if opened will deliver either three standard dungeon drops to your inventory or one boss drop with one standard drop. At the same time, it will spawn an assortment of normal monsters to ambush you.

At nearly 2/3 of the way through the instance, you will encounter the primary boss of the dungeon . His normal attacks are nothing important, but he has an AoE skill where he will shout "Burn!! (Ancient Language) An'Sola Shale" that will inflict massive damage to everyone nearby. This attack is very powerful even for high level players, if you are not very high level, this skill can be interrupted. Sometime after Hodu reaches less than 50% of his Hp, he will retreat taunting you and telling you that you will have to find him.

To find Hodu again, you must locate who spawns in one of four rooms elsewhere in the dungeon. Those rooms could be any of the three rooms other than the one with the passed on the way to where you found Hodu or the one just beyond there with purple stonework.

Once you have located you must click on him to activate him.
One of three outcomes will randomly occur at this point:

1.) will spawn and attack you, will cast the buff on you and disappear, leaving you to kill Hodu.

2.) will spawn and shout "Serve me! (Ancient Language) An' Sola Vie' Ta" turning into , a second boss, and they will both attack you.

3.) will spawn and attack you, will become and say that he is there to help you and then requests healing.

When is killed, he leaves a chest called for you to loot, also leaves a chest, named , and if made it through the battle, he will also have boss drops for you. Hodu and Geianth both carry a random piece of the tier 1 windmill armor, up to three of the crystals required to get level 25 elite skills, and a tier 1 enhancement rune. Also, there is a chance that one of them will have a which is a very rare drop used in some of the better recipes for the upgraded windmill armor sets.

Once you have accomplished your goals with the boss, you may choose to go down the last side-hallway on the way out to find two purple treasure chests which contain random low-level harvest materials, production runes, and low-level healing/magic potions.

Once done, the portal out is at the end of the main corridor and will take you back to , where you can obtain recipes for using the materials you may have picked up on your run through the windmill from .

[]

Loot Table

for Windmill Basement

[] Standard Monsters








[] Purple Treasure Chest





[] Boss Standard Drops

Crafting








Crystals



Rare

[] Boss Armor Drops

Cloth




Leather




Chain




This table is available on a separate page .

[]

Special Material Recipes


Weapon Recipes
Accessory Recipes
Cloth Armor Recipes
Leather Armor Recipes
Chainmail Armor Recipes

These charts are available on a seperate page .