Scout class information
The following races can choose the Scout class: Human • Elf
RoM website description
"Rangers of the Wilds"
Scouts treasure the silence and the vastness of the wilderness, where their tracking and sniping skills turn them into dangerous hunters. Their prey often realises this too late.
Combat Role
Scouts are a ranged damage dealing class. They are the "archer" type character that use bows and arrows. They are the only ranged class that does not focus on magic.
Class Summary
Combat Roles: Ranged DPS (physical)
Combat Resource: Focus
Best Armor Type: Leather
Best Primary Weapon Type: Sword • Dagger
Best Ranged Weapon Type: Bow • Crossbow
Attributes (Character Stats)
Primary Attribute
- Dexterity (Dexterity increases physical attack power for Scouts, and increases accuracy and the ability to dodge.)
All classes need Stamina to increase their HP. Dungeon bosses often have area attacks that can kill players who neglect this stat.
Stat Values Gained from Equipment
values shown for 1 point of each stat - see Attributes for more details
Strength | Dexterity | Stamina | Intelligence | Wisdom |
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Base Attributes
Strength: 11 • Dexterity: 13 • Stamina: 10 • Intelligence: 10 • Wisdom: 9
Equipment Available
(1H) Dagger |
1H Sword |
1H Axe |
1H Hammer |
2H Sword |
2H Axe |
2H Hammer |
(1H) Wand |
(2H) Staff |
(R) Bow |
(R) Crossbow |
(R) Thrown |
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only
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only
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only
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Cloth | Leather | Chain | Plate | Shield | Talisman |
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Class Combos
- Scout / Druid --> Mystic Archer
- Scout / Knight --> Spiritual Arrow (Semi-Healer)
- Scout / Mage --> Magic Tricks Scout
- Scout / Priest --> Flanks Coverer (Semi-Healer)
- Scout / Rogue --> Slayer
- Scout / Warden --> Forest Explorer
- Scout / Warrior --> Battle Scout