Contents |
[edit] Pasper's Shrine
[edit] History
Pasper's Shrine is located in Khant. It is a shrine and holy place for the Capra. They say, the souls of all heroes that have sacrificed themselves for the goat-clan are gathering here after their death. But since Hafiz has seized the place, it has completely changed. The altar is still emanating its original dignity and greatness, but the magical powers that are prevailing here, are noticeably saturating the place with corrupted power. From time to time a magic circle is appearing on the ground. It looks as if it is drawn with fresh blood and it’s enveloping the whole altar in an evil atmosphere.
Constant battles almost completely destroyed Dogamor. Additionally the revolts of Hafiz “Black Horn” happened and since then the Capra are living as vagabonding merchants and stock-breeders.
[edit] Tactics
[edit] Requirements
- Players: 45+
- Bosses: 5
[edit] Blackhorn Nisorn
Tank and spank. When you aggro him he places barriers at both exits of the room so make sure your whole team is inside when you start fighting.
[edit] Blackhorn Dorglas
Shouldnt be that much of a problem but sometimes during the fight he will go to the center of the room where he does some spell to make lightning hit everyone so you have to "hide" behind the pillars and the lightning wont hit you. He also spawns adds, i dont really know what these adds do but they are very weak (like 1000 hp). He goes to the middle to cast the lightning at 75%, 50% and 25%. Adds must be killed since they leech mana from you.
[edit] Blackhorn Bareth and Blackhorn Afalen
Two bosses at the same time. Thats pretty much all there is to say. No special abilities except for room AoE and they die rather fast.
[edit] Blackhorn Hafiz
Tank and spank. At 75% - 50% and 25% he spawns adds (Everytime more adds) which should be killed by aoe's since after a while there are quite many.
[edit] Trashmobs
In this instance the bosses aren't the problem but the trash is. Theres large groups of linked trash, all with their own special abilities. Take care not to pull very large groups.
- Blackhorn Shadow Rogue: summons a ghost that reduces your hitpoints really quick. The damage is % based so this can take out even a lvl 55. The ghosts cant be killed so make sure the rogues die fast.
- Blackhorn Silencer: they let big purple circles appear on the floor that silence everyone inside it so move out of them to remove the effect. This appears to bother only casters, melee classes can just kill them. these should be killed asap too.
- Blackhorn Terror Servant: does a fear attack, annoying but not deadly.
- Blackhorn Axe Soldier: they have quite high damage
the other elites don't have any mentionable abilities so just kill them