Knights have a wide array of skills but the vast majority of them can be split into two groups; skills that help establish and maintain aggro and skills that increase the knight's durability. Many of the former work within the Light / Holy seal system and many of the latter are either passive bonuses or revolve around the use of a shield.
Knights who wish to further specialize in damage-dealing or tanking niches are better served examining secondary classes and associated Elite Skills.
[edit]
Knight General
[edit]
Knight Primary Only
| Icon
|
Skill Name
|
Level
|
Cost
|
Cast Time
|
Cooldown
|
Range
|
Skill Effect
|
Upgrade
|
|
Holy Shield
|
1
|
|
Instant
|
5 minutes
|
|
For 5.0 seconds, every party member within range receives a shield which can block all physical damage.
|
|
|
Holy Seal
|
2
|
30 MP
|
Instant
|
|
|
Enchants your weapon with the holy power of Light. Afterwards your weapon does Light damage and it can put a Holy Seal on your target. (Maximum of 3 Holy Seals)
|
|
|
Mana Return
|
2
|
|
Instant
|
8 seconds
|
100
|
Activates the Holy Seals on the target and restores mana back to you.
1 Seal: 30.0 mana
2 Seals: 50.0 mana
3 Seals: 80.0 mana
(Requires at least 1 Holy Seal on the target.)
|
|
|
Whirlwind Shield
|
6
|
20 MP
|
Instant
|
6 seconds
|
|
Inflicts 40.0% main hand weapon DPS plus 0.10 times the shield's defense value as damage to all enemies in range and adds aggro for each skill level. (Must have shield equipped.)
|
|
|
Shackles of Light Rank 1
|
10
|
24 MP
|
Instant
|
60 seconds
|
|
Emanate shackles of light, Rooting an enemy for 6.0 seconds.
|
|
|
Resolution
|
14
|
120 MP
|
Instant
|
3 minutes
|
|
Increases maximum HP by (current Maximum HP + 350.0) x 1.0% + 350.0 for 60.0 seconds,
and restores 350.0 + (current Maximum HP) x (1.0%).
|
|
|
Charge
|
18
|
|
Instant
|
30 seconds
|
120
|
Charging towards the target causes 25.0 points of physical damage and a 2.0 seconds Stun effect.
(For players this effect lasts for 2.0 seconds.)
|
+6 and +0.08 per level
|
|
Threaten
|
20
|
30 MP
|
Instant
|
8 seconds
|
60
|
Activates the Holy Seals on the target dealing 30.0 plus 0.10 multiplied by strength in damage and increasing your aggro by 21.0% for 8 seconds. (Requires target to have 3 Holy Seals on it)
The maximum level of this skill is 50.
|
+1.0% and +2.0% per level
|
|
Shield Mastery
|
22
|
|
|
|
|
Increases shield's Physical Defense by 5.0%.
The maximum level of this skill is 50.
|
+1.0% per level
|
|
Plate Ability
|
24
|
|
|
|
|
Can equip plate armor.
|
|
|
Shield of Valor
|
26
|
30 MP
|
Instant
|
60 seconds
|
|
Injects the power of Light into a shield, resisting up to 5.0% Physical Damage for 15.0 seconds. (Shield must be equipped.)
The maximum level of this skill is 50.
|
+0.3% per level
|
|
Shield of Truth
|
28
|
150 MP
|
Instant
|
60 seconds
|
|
Injects the power of Light into your shield for a 15.0 second immunity against Stun. (Shield must be equipped.)
|
|
|
Shock
|
30
|
25 MP
|
Instant
|
30 seconds
|
150
|
Causes 20.0 Light damage and activates Light Seals on the target. Each Light Seal causes a 1.0 second Stun effect.
|
+4.0 per level
|
|
Shackles of Light Rank 2
|
32
|
49 MP
|
Instant
|
60 seconds
|
50
|
Requires Charge +20.
Emanate shackles of light, Rooting two enemies for 6.0 seconds.
|
|
|
Hatred Strike
|
34
|
50 MP
|
Instant
|
2 minutes
|
|
For 15.0 seconds aggro created by attacks is increased by 10.0%.
The maximum level of this skill is 50.
|
+1.0% per level
|
|
Shield of Discipline
|
36
|
99 MP
|
Instant
|
60 seconds
|
|
Enhances the shield with the power of Light to absorb 5.0% Magical Damage in the next 30 seconds. Also deals 100 points Light damage to the attacking spell caster. (Shield must be equipped.)
The maximum level of this skill is 50.
|
+1.0% per level
|
|
Shackles of Light Rank 3
|
40
|
73 MP
|
Instant
|
60 seconds
|
50
|
Requires Charge +30.
Emanate shackles of light, Rooting three enemies for 6.0 seconds.
|
|
|
Hall of Dead Heroes
|
42
|
|
Instant
|
30 minutes
|
|
After use, all party members within range will receive the Hall of Dead Heroes effect. If any party member with the Hall of Dead Heroes effect dies, the other group members with this effect will receive protection. Received Physical Damage decreases by 5%, Received Magical Damage decreases by 5%, and Movement Speed increases by 30%.
|
|
[edit]
Knight Item Set Skills
| Icon |
Skill Name |
Level |
Cost |
Cast Time |
Cooldown |
Range |
Description |
Item Set
|
|
Flawless Scarlet Sword
|
55 |
130 MP, 1% MP |
Instant |
4 seconds |
50
|
Untainted holy energy adheres to the weapon, giving the target a severe punishment. Causes 400.0% main hand weapon DPS.
|
Extract from the Fearless Armor set sold by Nabod Klein in Dalanis.
|
|
Full Moon Cleave
|
55 |
250 MP, 8% MP |
Instant |
20 seconds |
|
The bright full moon gives you a sainly power. Trace a graceful full moon to heavily injure multiple nearby targets. Causes 250.0% main hand weapon DPS to multiple targets within a range of 80.
|
Extract from the Knight's Falcon set from the Hall of the Demon Lord.
|
|
Lion King Battle Roar
|
55 |
100 MP, 5% MP |
Instant |
2 minutes |
|
The King's lion-like roar causes 100.0% main hand weapon DPS + 0.10 x STA damage to multiple targets within a range of 80 and forces them to concentrate on you, and you become the one with the most aggro. Also increases your aggro by 5.0%.
|
Extract from the Destruction set from the Hall of Survivors.
|
|
Honorable Fighter
|
58 |
|
|
|
|
Permanently decreases Received Magical Damage by 10.0%.
|
Extract from the Puppet Hammer and War God set from Warnorken Arena.
|
|
Tyrant
|
60 |
|
|
|
|
Permanently increases aggro by 3.0% and Critical Physical Hit Rate by 210.0 points.
|
Extract from the Beast Man set from the Raksha Temple.
|
|
Arching Chop
|
65 |
450 MP, 8% MP |
Instant |
20 seconds |
|
Your holy power draws an arc that heavily damages multiple targets. Targets within a radius of 80 take 350.0% main hand weapon DPS.
|
Extract from the Ardmond set from Grafu Castle.
|
|
Lanaik's Roar
|
67 |
150 MP, 5% MP |
Instant |
2 minutes |
|
Hero's Child, Lanaik emits a miserable roar, causing 200.0% main hand weapon DPS + 0.10 x STA damage to multiple targets within a range of 80 and forces them to concentrate on you, and you become the one with the most aggro for 10.0 seconds.
|
Extract from the Skeletal set from Sardo Castle.
|
|
Wicked Backfire
|
70 |
|
|
|
|
Permanently increases aggro by 5.0% and Critical Physical Hit Rate by 730.0 points.
(This effect cannot be in effect at the same time as Tyrant.)
|
Extract from the Letin's set from the Tomb of the Seven Heroes.
|