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Basic guide

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Welcome to Runes of Magic!

Here's a quick guide to help you get started on your adventure, feel free to use it as a reference if you get stuck along the way.

Creating Your New Character[edit]

Select a Game Server[edit]

Once you have logged into Runes of Magic, you must select a server. For the best network performance, you should choose a server in your country, or in a nearby country.

Note: You may create up to 8 character on each server with your account.

Note: Choose your server carefully; your character cannot be moved afterwards.

There are two types of servers in Runes of Magic: PvE (Player vs. Environment) and PvP (Player vs. Player). Both server types are built with the same game content, but PvP servers also have a special PvP ruleset.

Note: PvP servers can be especially harsh for new players, and also attract less players than PvE servers, so keep that in mind when making your choice.

Runes of Magic Server List

Set Secondary Password[edit]

Your account requires two passwords, the password for your game account and your secondary password.

The secondary password is used for special actions in-game, including buying items from the Item Shop, deleting a character, and others. Make sure your secondary password is something you will remember as you will need to use it frequently. If you fail to enter the correct secondary password 5 times in a row, your account will be locked out for one hour.

Note: Never give anyone else your password or your secondary password. Gameforge employees will never ask for your password under any circumstances!

Select a Gender[edit]

Your character's gender is a purely cosmetic choice and does not affect your character's abilities in-game in any way. Please note that Dwarves can only be male at this time.

Select a Race and Class[edit]

Choosing your character's race and class is the most important part of the character creation process. These will define your character's combat ability and appearance.

Races[edit]

Each race has access to certain classes, including some classes that are unique to that race.

Humans: Knight, Mage, Priest, Rogue, Scout, Warrior
Elves: Druid, Mage, Rogue, Scout, Warden, Warrior
Dwarves: Champion, Mage, Priest, Rogue, Warlock, Warrior

More detailed Race information

Note: The human starting zone is connected to the rest of the world, but the others are not. Only elves can go to Elven Island, and only dwarves can go to Yrvandis Hollows. All starting zones lead to Varanas City, so you won't be isolated forever. However, it's something to keep in mind if a friend is planning to help you get through the starting area.

Classes[edit]

Each class is suitable for specific roles in combat. Here's a quick breakdown of combat roles and the classes capable of performing each role.

Tank: Knight, Champion, Warden
Healer: Priest, Druid
Melee DPS: Champion, Rogue, Warden, Warrior
Ranged DPS (Physical): Scout
Ranged DPS (Magical): Mage, Warlock, Druid

More detailed Class information

Note: For players unfamiliar with the terms shown above, head over to the Glossary page to learn about some of the terminology used in Runes of Magic.

Customize Appearance[edit]

You will have the opportunity to customize your character's appearance to your liking. These settings can be changed later, but only by paying Diamonds, so think carefully about how you want your character to look. Be sure not to overlook any of the options, including skin color and hair color.

Note: Clicking and dragging on your character at this screen will rotate the view.

Name Your Character[edit]

Your character's name is an important identifier and you should not take the decision lightly. Your name cannot be changed later, so keep that in mind as you think about how people will view your character down the road. Also, you should try to think of a name that other players will be able to pronounce, since voice chat is fairly popular for high level players.

RPG Name Generator - follow this link if you're having trouble coming up with a suitable name.

Note: You cannot use spaces or special characters in your name, only letters and letters with accent marks (i.e. ù, í, ü, etc.) may be used.

Note: A name may only be used once per server.

Confirm Your Choices[edit]

Once you're sure that you have the race, class, appearance, and name that you would like, your character is ready to enter the world of Taborea!

Note: If you wish to delete your character, it will take 24 hours for full deletion, allowing you a chance to cancel the process if you change your mind.

Welcome to the World of Taborea![edit]

Each race starts in a different zone; the starting zones are meant for becoming familiar with the game mechanics and getting your character to around level 10.

Note: Instances (dungeons) are specifically noted; these are optional content, designed for appropriately leveled and equipped groups of players, and are generally not recommended for brand new players, unless stated otherwise.

(Instance) Tutorial Zone[edit]

This instance is designed for a single player.

Upon creating your new character, you will be prompted to enter a Tutorial. This tutorial is designed to teach you the very basics of gameplay.

You will learn how to move your character and camera, how to accept and complete quests, and how to fight enemies and use your abilities.

Completing the tutorial will give you a minor buff to increase your character's stats by 20% (lasts 2 days or until death, whichever comes first), and a mount that lasts until you get into combat for the first time.

Humans[edit]

As a Human, you'll start in the Howling Mountains zone in the Pioneers Colony area.

Howling Mountains[edit]

When you load your character for the first time, you'll be standing next to an NPC that will give you your first quest. This will lead to a few other easy quests that will help you familiarize yourself with the type of merchants and NPC's you can expect to see in most towns in the game.

Try to pay attention to how you can interact with these NPC's because it will be valuable knowledge throughout your game experience.


 (Instance) Fungus Garden

This instance is designed for a single player.

An easy instance that allows the player to obtain a cosmetic fungus pet. There is nothing else of value in this instance.


 (Instance) Barren Caves

The Barren Caves instance is located in the north west portion of Howling Mountains.


 (Instance) Windmill Basement

The Windmill Basement instance is located in the town of Logar, within Howling Mountains. This instance is difficult in nature and is not recommended for new players.


 (Instance) Cave of the Water Dragon

This instance is located within the Moongorge area of Howling Mountains. While new players can view the portal that allows access to this instance, they cannot enter it until they have completed a quest line that becomes available around level 50, so you won't have to worry about accidentally entering before you're ready.

Elves[edit]

As an Elf, you'll start in the Elven Island zone in the Valley of Preparation area.

Elven Island[edit]

When you load your character for the first time, you'll be standing next to an NPC that will give you your first quest. This will lead to a few other easy quests that will help you familiarize yourself with the type of merchants and NPC's you can expect to see in most towns in the game.

Try to pay attention to how you can interact with these NPC's because it will be valuable knowledge throughout your game experience.

Dwarves[edit]

As a Dwarf, you'll start in the Yrvandis Hollows zone in the New Hangrar Ore Mine area.

Yrvandis Hollows[edit]

When you load your character for the first time, you'll be standing next to an NPC that will give you your first quest. This will lead to a few other easy quests that will help you familiarize yourself with the type of merchants and NPC's you can expect to see in most towns in the game.

Try to pay attention to how you can interact with these NPC's because it will be valuable knowledge throughout your game experience.

After the Starting Area - What's Next?[edit]

Choose a Second Class[edit]

By the time you reach the end of the starting area, you should be at least level 10. If you haven't already chosen a second class, it's a good time to start thinking about what you might like to pick. You can choose a class combination that rounds out your character's abilities, or you can choose to focus in on one playstyle and choose a class combo that augments that role.

  • Info on Elite Skills - Elite Skills are the main benefit of choosing an appropriate class combo, take them into consideration when you make your decision.

Explore the World![edit]

By this point, you should be familiar with the basics of questing and should see that the quests from one zone will lead you into the next, and so on. This is the expected flow of the game while you level your character. For information on higher-level zones, click the link provided below.

Advanced Guides[edit]

Once you're ready to dive deeper into what the game has to offer, go through the guides listed here to help you really understand how to excel throughout the game.

  • Arcane Transmutor Guide - you will gain access to the Arcane Transmutor once you reach level 10 and speak to Lehman in Varanas - Class Hall
  • Rune Transmutation Guide - Runes can be combined in the Arcane Transmutor to create new and powerful runes.
  • Gathering Guide - dig deeper into how gathering works in Runes of Magic.
  • Magic Pet Guide - caring for magic pets can be a lot of work, but they're very useful.
  • Housekeeper Guide - learn how to get the most out of housekeepers.
  • Guild Siege Guide - Guilds can participate daily in an instanced, consensual PvP siege war against other guilds.