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Arcane Transmutation

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The Arcane Transmutor is a feature that sets Runes of Magic apart from other games. It's very powerful and essential to playing at higher levels, in dungeons, and in pvp. It's important that every player understands how it works, so feel free refer to this detailed guide throughout your adventures.

How to unlock the Arcane Transmutor[edit]

At level 10 or above, you can unlock the Arcane Transmutor at any time by going to Varanas - Class Hall and following a quest from Lehman.

Upon unlocking, the Arcane Transmutor comes stocked with 10 charges.

Arcane Transmutor Charges[edit]

Combining items in the Arcane Transmutor will use 1 charge. To replenish your charges, you will need the "Arcane Transmutor Charge" item which can be purchased from the Item Shop, or obtained from completing Minigames.

The current price (Jun. 2014) of Arcane Transmutor charges in the Item Shop is 9 Diamonds or 100 Phirius Token Coins for 10 charges.

Transmutable Items[edit]

Runes[edit]

Equipment Runes can be combined in the Arcane Transmutor to create higher tier runes, or entirely new runes of a higher power level.

  • Combining 5 runes of the same name and tier (example: 5x Vigor III) will result in a rune of the same name that is one tier higher (example: Vigor IV)
    • Runes cannot be stacked for the transmutation to be successful. Use shift+drag to separate a stack of items in your inventory.
  • Combining 2 compatible runes together will create a new rune of the same tier (example: Endurance III + Resistance III = Atonement III)

See Also: Rune Transmutation - a detailed chart of rune combinations.

Fusion Stones[edit]

There are three types of fusion stones: Random Fusion Stones, Fusion Stones, and Purified Fusion Stones

Fusion Stones & Random Fusion Stones[edit]

Fusion Stones and Random Fusion Stones (collectively known as "Fusion Stones") can be purchased from Spirit Mage NPC's for gold.

  • They can be traded between players and bought/sold at the Auction House.
  • These will either be called Random Fusion Stone (this means all three stats are randomized) or Fusion Stone (this means 1-2 of the stats was guaranteed at the time of purchase, with a random third stat)
    • People who buy Fusion Stones with at least one guaranteed stat will usually choose Stamina as one of the stats, so that would be the best choice for having a good chance to match others on the Auction House.
  • Fusion Stones will almost always have 3 stats on them.
    • There are cases of 1-2 stats, but it's extremely rare (less than 0.1%)
Purified Fusion Stones[edit]

Purified Fusion Stones (aka "puries", "stones", or "PFS") are offered in the Item Shop for the current price (Mar. 2013) of 19 Diamonds or 380 Phirius Token Coins.

  • They cannot be traded among players (bind on pickup)
  • These have no stats on them by default, which allows for "Clean Statting" your equipment.
    • Sometimes players will "sell stats" by announcing that they will sell an item "with your puri" - this means you gift them a purified fusion stone in the auction house, then they use it and give you the stat.
      • Bound items being listed in chat for sale are almost always shown as a means of offering a stat for sale this way.

Mana Stones[edit]

Mana Stones contain stats and have a tier.

  • These can be traded among players, and bought/sold at the Auction House.
    • Mana Stones will be priced based on the stats contained in them, and on the tier. For example, not every Mana Stone Tier 5 will be worth the same amount of gold.

Mana Stones are created in the Arcane Transmutor, in one of two ways:

  • Equipment + Fusion Stone - A Mana Stone can be made by combining a piece of equipment and a Fusion Stone.
    • The process consumes the equipment, the Fusion Stone, and one Transmutor charge.
    • The Mana Stone created will carry the tier of the equipment used in the creation. There are exceptions to this rule, regarding the tier of mana stone received from transmutation...
      • Tier 3 Equipment to generate a Mana Stone Tier 4: Purple Level 50+ • Blue Level 54+ • Green Level 58+
      • Tier 4 Equipment to generate a Mana Stone Tier 5: Purple Level 68+ • Blue Level 70+
    • Named attributes from the fusion stone and the equipment will be combined and the six weakest will be selected on the created mana stone.
  • Mana Stone + Mana Stone + Mana Stone - Three Mana Stones of the same Tier may be combined to create a single Mana Stone of the next Tier.
    • Named attributes from the three mana stones will be combined and the six weakest unique stats will be selected on the created mana stone.

Note: Currently, dirty Tier 4 Mana Stones can easily be made in bulk, by combining a fusion stone with a piece of level 61 or higher gear bought from a vendor (Limo Desert is the first area with this level on vendor gear) - therefore, we will use tier 4 stones for our math.

Stones needed[edit]

As each tier requires 3 stones from the previous tier, it's a simple matter of doing the math to figure out how many stones are needed for the tier you want.
Formula: (3 ^ (tier_of_intended_stone - tier_of_initial_stone))
Number of Tier 4 stones required to make 1 mana stone of the listed tier:

  • Tier 4: 1
  • Tier 5: 3
  • Tier 6: 9
  • Tier 7: 27
  • Tier 8: 81
  • Tier 9: 243
  • Tier 10: 729
  • Tier 11: 2187
Charges needed[edit]

Each time you go up a tier, the number of Arcane Transmutor charges needed is multiplied by 3 and increased by 1.
Formula: (charges_from_previous_tier * 3 + 1)
...or, for the math freaks: Σ(3 ^ n, n=0, tier_of_intended_stone - tier_of_initial_stone)
Charges needed to make 1 mana stone of the listed tier, using Tier 4 mana stones:

  • Tier 4: 1
  • Tier 5: 4
  • Tier 6: 13
  • Tier 7: 40
  • Tier 8: 121
  • Tier 9: 364
  • Tier 10: 1093
  • Tier 11: 3280

Enhancing Equipment[edit]

You can combine three mana stones of the same tier with a single piece of equipment to transfer the tier and stats from the mana stones to the equipment.

All stats from the equipment and mana stones will go into a pool behind the scenes. After all stats are calculated, the resulting item will have up to six named stats (if there are more than six, then the six weakest will be chosen), including any named stats that are already on the gear. See Equipment stats for more information on the difference between "named stats" and "ghost stats".

There are a few different techniques that players use to enhance their gear. These are called "Statting" and "Tiering", and there are "Clean" and "Dirty" methods for each.

This guide will walk you through each method, as well as explain the situations most players consider best for each technique.

Statting[edit]

Statting is the process of adding stats onto a piece of equipment.

There are a few steps to the statting process.

  • Buy 3 Fusion Stones (Random Fusion Stone & Fusion Stone for Dirty Statting | Purified Fusion Stone for Clean Statting)
  • Combine each Fusion Stone with a piece of equipment that has the stat you want
    • Note: Creating a Mana Stone will permanently destroy the equipment, so always double check the preview result!
  • Once you have 3 Mana Stones of the same tier, combine them with the piece of equipment you want to add the stats onto.

Illustrations needed

Dirty Statting[edit]

This technique is an entry-level or stop-gap solution. The process is much less costly than Clean Statting.

To correctly "dirty stat" a piece of equipment, you will need 3 Fusion Stones with the exact same named stats on them, as well as 3 pieces of equipment with desirable stats.

  • Combine each Fusion Stone with a piece of equipment that has the stat you want
    • Note: Creating a Mana Stone will permanently destroy the equipment, so always double check the preview result!
  • Once you have 3 Mana Stones of the same tier, combine them with the piece of equipment you want to add the stats onto.
CORRECT
# Stat 1 Stat 2 Stat 3
1 Stamina I Strength I Intellect I
2 Stamina I Strength I Intellect I
3 Stamina I Strength I Intellect I

Example of correct fusion stones: (with this combination, there are 3 "dirty" stats, which leaves room for 3 desirable stats.)

INCORRECT
# Stat 1 Stat 2 Stat 3
1 Stamina I Strength I Intellect I
2 Stamina I Strength I Command I
3 Stamina I Strength I Barricade I

Example of incorrect fusion stones: (with this combination, there are 5 "dirty" stats, which will only leave room for 1 desirable stat.)

Clean Statting[edit]

This is the proper method for moving desirable stats onto a piece of armor. This method is also often used for off-hand items, as well as bows for characters with scout sub-class.

You will need 3 Purified Fusion Stones and 3 pieces of equipment with desirable stats for this method.

  • Combine each Purified Fusion Stone with a piece of equipment that has the stat you want
    • Note: Creating a Mana Stone will permanently destroy the equipment, so always double check the preview result!
  • Once you have 3 Mana Stones of the same tier, combine them with the piece of equipment you want to add the stats onto.

Tiering[edit]

Tiering is the process of raising the equipment's tier to a higher level.

Each tier increase above an item's base tier raises the power level of base stats by 10%. "Base stats" includes weapon Damage values, armor Defense values, and "ghost stats". (example: A Tier 3 weapon like Void Staff, raised to Tier 7, will gain a 40% increase over its base stats.)

You will need 3 Mana Stones of the same tier to finalize your equipment upgrade, so keep that in mind when figuring out how many mana stones you need to combine.

Illustrations needed

Stones needed[edit]

As each tier requires 3 stones from the previous tier, it's a simple matter of doing the math to figure out how many stones are needed for the tier you want.
Formula: (3 ^ (tier_intended_for_item - tier_of_initial_stone + 1))
Number of Tier 4 stones required for item's finalization:
Tier 4: 3
Tier 5: 9
Tier 6: 27
Tier 7: 81
Tier 8: 243
Tier 9: 729
Tier 10: 2187

Charges needed[edit]

Using the formula from the Mana Stones section above and multiplying by 3, we find the number of charges needed, using Tier 4 stones:
Formula: (charges_from_previous_tier * 3 + 1)
...or, for the math freaks: Σ(3 ^ n, n=0, tier_intended_for_item - tier_of_initial_stone + 1)
Number of charges needed for the item's finalization:
Tier 4: 4
Tier 5: 13
Tier 6: 40
Tier 7: 121
Tier 8: 364
Tier 9: 1093
Tier 10: 3280

Dirty Tiering[edit]

This technique is mainly used for weapons, due to the power increase gained by raising the Weapon Damage stat compared to balancing the weapon's stats.

In dirty tiering, it's not important to have useful stats on the fusion stones or equipment that's used for generating mana stones. The important thing is to create a large number of mana stones as cheaply as possible.

Clean Tiering[edit]

This is very rarely done, as the cost becomes very exorbitant due to the sheer number of mana stones needed to be combined.

With this method, you will get the benefits of Clean Statting, with the added benefit of Tiering (10% base stat increase per tier increase)

The method is exactly the same as dirty tiering, but this time, you'll want to make sure you are using only mana stones that have stats you want.

More Tiering info[edit]

"Dirty-Tiering" Items

See Also[edit]

Equipment stats - A list of stats found in the game, with information on the different types of stats.
Stat Rankings - A chart of stats based on their potency. Up to 6 stats can be added to a piece of gear. Weaker stats will take precedence over stronger stats when added to gear.
Rune Transmutation - A detailed chart of rune combinations.